I have no problem witch OpenGL, as I wrote engine for reading and displaing covers is almost done but in SDL. Integration into GTK and RB is hard for me but i've just read visualisation plugin code and I think I cat handle it.
I have seen HardSparkle. I dont know if I shloug help developing it or do my own plugin. Any ideas? Ps. Panie Piotrze, jesli moze pan pomoc to zachecam On Feb 11, 2008 2:51 PM, Piotr Gaczkowski <[EMAIL PROTECTED]> wrote: > On Feb 11, 2008 8:58 AM, Bartosz Wiklak <[EMAIL PROTECTED]> wrote: > > Hello, > > > > I have started to write a CoverFlow plugin for RythmBox. > > I'm already done with coding an OpenGl engine. > > Wouldn't it be easier to use Clutter for the thing? > > -- > Cheers, > Piotr Gaczkowski > _______________________________________________ rhythmbox-devel mailing list [email protected] http://mail.gnome.org/mailman/listinfo/rhythmbox-devel
