I have no problem witch OpenGL, as I wrote engine for reading and
displaing covers is almost done but in SDL.
Integration into GTK and RB is hard for me but i've just read
visualisation plugin code and I think I cat handle it.

I have seen HardSparkle. I dont know if I shloug help developing it or
do my own plugin.

Any ideas?

Ps. Panie Piotrze, jesli moze pan pomoc to zachecam


On Feb 11, 2008 2:51 PM, Piotr Gaczkowski <[EMAIL PROTECTED]> wrote:
> On Feb 11, 2008 8:58 AM, Bartosz Wiklak <[EMAIL PROTECTED]> wrote:
> > Hello,
> >
> > I have started to write a CoverFlow plugin for RythmBox.
> > I'm already done with coding an OpenGl engine.
>
> Wouldn't it be easier to use Clutter for the thing?
>
> --
> Cheers,
> Piotr Gaczkowski
>
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