RaeNye wrote:
The only real question is -- a build server on a laptop? what's its average uptime? how well does the distributed build system work with servers that are not always online?
That's not a problem - the build system will just ignore it if it can't get in touch with the buildserver. The real problem is slow build servers and slow net connections since the build system can end up waiting for a few minutes to get one build, after all the others are done (at least until someone changes the way it works).
-- Jonas Häggqvist rasher(at)rasher(dot)dk
