We'll wait patiently while you read the rest of the thread now. :)

> -----Original Message-----
> From: Dwight Campbell [mailto:[EMAIL PROTECTED]
> Sent: Monday, March 25, 2002 2:23 PM
> To: Jason Gauthier
> Cc: 'Chad Simmons'; [email protected]
> Subject: RE: NULL_FILE
> 
> 
> On Mon, 25 Mar 2002, Jason Gauthier wrote:
> 
> >> Seriously though. It really isn't all that hard for a 
> would be cheater
> >> to log in a character with the Almighty Sword of Slayage 
> give the sword
> >> to some other character, then run a program which would exhaust all
> >> your file descriptors so when they quit, it wouldn't save 
> their pfile.
> >> Then they stop the program again, log back in, and voom. 
> Instantly they
> >> have 2 Almighty Swords of Slayage.
> >
> >Elaborate.. what "program" are they going to run inside a 
> mud that opens
> >file descriptors?
> 
> Wrong question, no need to run anything inside the MUD.
> 
> Easy way to eat open file descriptors?  Shell script, loops launching
> Telnet sessions in the background.  When telnet fails, script aborts
> and alerts the cheating player.  Player hands over items, logs out,
> killall telnet.  Relogin and check if item duplication worked.
> 
> Probably more that could be done with some creativity.
> 
> As I read things, lesson to be learned here is to always be mindful of
> system rseource limitations.
> 
> Later,
> d.c.
> | [EMAIL PROTECTED] - qvid me anxivs svm? - www: 
> rats.darktech.org - KD7KJG |
> | yet another linux guru in training & reality avoidance 
> therapist at large |
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> 

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