Check out the aff2 snippet, it's a pretty common piece of work. That'll guide you through adding separate affect fields to the char_data structure. I believe this can be found on kyndig (www.kyndig.com)
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Daniel Byer Sent: Wednesday, May 01, 2002 6:10 PM To: [email protected] Subject: Affect Bits Ok. So, the maximum amount of affects you can have is 32. What if I want more? Would I have to add a second "affected_by" and possibly "affected" field in ch_data/mob_index_data and overhaul the affects code? *watches his dreams of many, many affects start to float away* lol. Any insight on this would be greatly appreciated =D --Daniel, he who doesn't even pretend to know much ROM code at the moment ;) -- ROM mailing list [email protected] http://www.rom.org/cgi-bin/mailman/listinfo/rom
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