> Greetings.  I am looking for a code snippet that instead of prevent
> multiplay, actually embraces it, but in a controlled form.  I am ideally
That would be swomething you'll probably have to deal with yourself there. I 
know theres a "dupe" snippet out there (if not, it's in RoT), which dupes x 
player with x player, but other than that, you're pretty much on your own.

> In addition, in case there is not exactly the code snippet I am looking
> for, is there an explanation of the player authentication somewhere on the
> web? If so, I can put a snippet together for all to enjoy.
look in void nanny() (comm.c)
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