acctuly with that i did create that and have an account system currently working on my mud, if wanted to kinda see how i handle them in their account i could pass byt parts of the c file so you could get an idea how i got it working...
----- Original Message ----- From: "Greg Petty" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Monday, August 12, 2002 8:37 PM Subject: RE: Embracing But Controlling Multiplay > I was thinking of implementing something of this sort a while back, but, > due to life events, I have pretty much stopped coding for the mud I work > on. > > My plans were to implement something along the lines of an account > system. A user would log on under his/her account, then choose what > character to play from there. > > I was looking at something along the lines of creating an account file > that consisted of nothing but the user's account logon info (name and > pword), email address, and a list of the characters that he/she owned. > > During gameplay, when a person logged out, they would go to their > account screen, listing account options (delete a char, log in as > another char, etc). > > I don't know how much this helps you, but that was the process I thought > of. As far as coding it, that's another story. > > Greg Petty > > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bob > Gries > Sent: Monday, August 12, 2002 9:10 PM > To: [email protected] > Subject: Embracing But Controlling Multiplay > > Greetings. I am looking for a code snippet that instead of prevent > multiplay, actually embraces it, but in a controlled form. I am ideally > looking for something similar to the retail form of choosing a character > (login, pass, list of character associated to that account), but I am > willing to consider other solutions as well. > > In addition, in case there is not exactly the code snippet I am looking > for, > is there an explanation of the player authentication somewhere on the > web? > If so, I can put a snippet together for all to enjoy. > > Take care and thank you. > > > -- > ROM mailing list > [email protected] > http://www.rom.org/cgi-bin/mailman/listinfo/rom > > > > -- > ROM mailing list > [email protected] > http://www.rom.org/cgi-bin/mailman/listinfo/rom >

