Never mind, fixed it by using char magic[MAX_INPUT_LENGTH]; Thanks anyways!

On Saturday, January 5, 2002, at 10:54 PM, Chris wrote:


On Saturday, January 5, 2002, at 01:53 AM, Mark Roberts wrote:
<SNIP>

+            if (d->character != NULL && IS_CASTING(d->character))
+            {
+               do_cast(d->character, d->magic);
+               REMOVE_BIT(d->character->act, PLR_CASTING);
+               continue;
+            }

<SNIP>

Hi, I have a question, what is d->magic suppose to be? I put char * magic in the descriptor_data structure and it didn't fix it. Not sure what it could be but i'll keep playing around with it to try to fix it. Thanks.


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