On Tuesday 07 June 2005 23:39, Chris Cannam wrote: > I wonder how we could arrange that in the Bank Editor dialog? > Preferably with little work.
Hmmm. Change the 32 number labels at the left of each TextEdit into buttons. A button click opens a dialog box, showing a combo with the list of keymaps. Not very good, I know. > Also: > > The channel restriction has also little use. > > But it's necessary for General MIDI, which has a defined percussion map > on a fixed channel regardless of program (and no banks). GM1. http://www.midi.org/about-midi/gm/gm1_spec.shtml Key-based percussion is always on MIDI Channel 10. GM2. http://www.midi.org/about-midi/gm/gm2_spec.shtml GENERAL REQUIREMENTS MIDI Channels: 16 - Simultaneous Melodic Instruments = up to 16 (all Channels) - Simultaneous Percussion Kits = up to 2 (Channel 10/11) But: GM1. Some devices may allow you to change this default setting to some other channel. GM2. Some devices may allow you to assign some more channels to be used for drums. By default channels 10 and 11 are assigned for percussion. I agree with having tracks assigned to channel 10 and flagged as percussion tracks in the initial composition by default. What I don't agree is the *restriction* for the user to be unable to change easily this behavior. Of course we can change this on the track view, and save a personalized autoload.rg with other track assignments, but this should be true also from the keymappings point of view. Regards, Pedro ------------------------------------------------------- This SF.Net email is sponsored by: NEC IT Guy Games. How far can you shotput a projector? How fast can you ride your desk chair down the office luge track? If you want to score the big prize, get to know the little guy. Play to win an NEC 61" plasma display: http://www.necitguy.com/?r=20 _______________________________________________ Rosegarden-devel mailing list [email protected] - use the link below to unsubscribe https://lists.sourceforge.net/lists/listinfo/rosegarden-devel
