I dont think so. :P I think the views of graphics like map, characters etc, eventually will be a HTML5 canvas + javascript. I have no much idea of those technologies so views will be very basic as included in this project. This project is more about the models and controllers needed for the data backend and general logic of the game. As such is already worthy and difficult to get done in a GSoC. Also as it is the first time I attempt this (even when I just started some very related work) my timeline is a big guess work. What I can provide is a best effort toward the goals and the timeline of the GSoC plan. Halfway the implementation we can discover something was missing in the plan for instance and redefine the timeline. I am not worried about that as long as the final "product" is worthy and useful. If it is, users and developers will appear and start contributing, then the project will have been a success.
On Mar 26, 2:15 am, Jeremy Kemper <jer...@bitsweat.net> wrote: > On Wed, Mar 25, 2009 at 4:08 AM, jordi polo <mumi...@gmail.com> wrote: > > I have submitted already. > > My idea is focus in strategy and RPG like games. Very much like > > ikariam, travian, fallen sword and a long etcetera. > > > My draft proposal (later I show that the template for RoR is different > > and change proposal slightly) is: > > Wow, great proposal Jordi! This is a very large project; do you think > one summer is enough? :) > > Best, > jeremy --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Ruby on Rails: Core" group. To post to this group, send email to rubyonrails-core@googlegroups.com To unsubscribe from this group, send email to rubyonrails-core+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/rubyonrails-core?hl=en -~----------~----~----~----~------~----~------~--~---