After talking with someone developing RPG games on SDL, I have being
advised to scale down my proposal and I have done so.
The main idea and the long time goals are the same, the timeline and
proposed steps have changed somewhat.

The proposal URL:
http://socghop.appspot.com/student_proposal/show/google/gsoc2009/jordip/t123797787035
(anyone can see this or should I copy here the text?)



On Mar 27, 6:23 pm, jordi polo <mumi...@gmail.com> wrote:
> I dont think so. :P
> I think the views of graphics like map, characters etc, eventually
> will be a HTML5 canvas + javascript. I have no much idea of those
> technologies so views will be very basic as included in this project.
> This project is more about the models and controllers needed for the
> data backend and general logic of the game. As such is already worthy
> and difficult to get done in a GSoC. Also as it is the first time I
> attempt this (even when I just started some very related work) my
> timeline is a big guess work.  What I can provide is a best effort
> toward the goals and the timeline of the GSoC plan. Halfway the
> implementation we can discover something was missing in the plan for
> instance and redefine the timeline. I am not worried about that as
> long as the final "product" is worthy and useful. If it is, users and
> developers will appear and start contributing, then the project will
> have been a success.
>
> On Mar 26, 2:15 am, Jeremy Kemper <jer...@bitsweat.net> wrote:
>
> > On Wed, Mar 25, 2009 at 4:08 AM, jordi polo <mumi...@gmail.com> wrote:
> > > I have submitted already.
> > > My idea is focus in strategy and RPG like games.  Very much like
> > > ikariam, travian, fallen sword and a long etcetera.
>
> > > My draft proposal (later I show that the template for RoR is different
> > > and change proposal slightly) is:
>
> > Wow, great proposal Jordi! This is a very large project; do you think
> > one summer is enough? :)
>
> > Best,
> > jeremy
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