>> (2) The client issues an asynchronous request (perhaps, an XHR) which >> gets fulfilled when the server detects that there has been a change in >> some player's data. > > Impossible. That means the server will block till it has new data, which > means the client will be stuck, waiting for a response from the server. > > Or do you mean that the client simply polls periodically, and if the > server has no new data, it just says so?
Why would the client block? It's an asynchronous request. Isn't that the point of an asynchronous request ... not to block? -- Posted via http://www.ruby-forum.com/. -- You received this message because you are subscribed to the Google Groups "Ruby on Rails: Talk" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/rubyonrails-talk?hl=en.

