Thanks Andre, my bad

Sent from my iPhone

On Jun 23, 2012, at 12:39 PM, "Andre Ming" <[email protected]> wrote:

> 
> 
> Thanks John.
>  
> Note that the corrected URL is:
>  
> http://www.custmtrax.com/index.html
>  
> Andre Ming
>  
> ----- Original Message -----
> From: John Albee
> To: [email protected]
> Sent: Saturday, June 23, 2012 12:11 PM
> Subject: Re: {S-Scale List} Re: Four Stages of Track Theory
> 
> Please check out his website @
> Customtrax.com.   I have several pieces, including a crossing.  Highly 
> detailed, dcc friendly, great stuff!
> 
> Sent from my iPhone
> 
> On Jun 23, 2012, at 11:53 AM, "Andre Ming" <[email protected]> wrote:
> 
>>  
>> 
>> 
>> Customtrax switches (turnouts)?
>>  
>> Hmmm.  Tell me more.
>>  
>> Andre Ming
>> ----- Original Message -----
>> From: John Albee
>> To: [email protected]
>> Sent: Saturday, June 23, 2012 11:25 AM
>> Subject: Re: {S-Scale List} Re: Four Stages of Track Theory
>> 
>> It is MicroEngineering code 100 and 83 flex for me and fabulous Customtrax 
>> turnouts.  They are superb!
>> 
>> Sent from my iPhone
>> 
>> On Jun 23, 2012, at 8:59 AM, "Andre Ming" <[email protected]> wrote:
>> 
>>>  
>>> Dave Heine said:
>>>  
>>> > It's said there are four stages of track laying in a model railroaders 
>>> > life:
>>> > 
>>> > 1 - Snap-track
>>> > 
>>> > 2 - Flextrack
>>> > 
>>> > 3 - Handlaid
>>> > 
>>> > 4 - Flextrack
>>> I came full circle back to #4.  I handlaid track on three different 
>>> layouts, totaling about 1000' feet of track.  On my first one, flex in HO 
>>> in code 70 wasn't available, so it was handlay or use code 100, which 
>>> simply wasn't an acceptable option to me at the time.  The second one was 
>>> by choice to get that "branchline" look.  Don't know why I did the third 
>>> one.  (Which point was driven home on the final 20' of mainline when I used 
>>> up some code 70 flex I had from another project.  After laying it down and 
>>> seeing the nice results, I looked at the rest of the layout and asked 
>>> myself "WHY did I handlay this monster???".)
>>>  
>>> Andre Ming
>> 
>> =
> =
> 

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