I have a student who specializes in 3d graphics (in particular writing very 
fast physics and game engines) who has expressed interest in contributing 
to Sage.  From the sound of it, it would be very simple for him to 
implement fast, responsive interactive 3d graphics, which I for one would 
definitely like to see.  I realize we have jmol, but it currently has a 
long load time.

The only issue is I don't know enough about the status of sage's 3d 
graphics to know where to start.  Is there a 3d graphic wish list, or any 
tickets that describe what features a 3d graphics system needs?  Are 
separate native implementations in Windows, OSX and Linux okay, or do we 
need something like Java that is truly platform agnostic?  

As a user, my ideal would be 3d and 2d graphics that update in real time 
with the interact command.  Mathematica has the edge here, and it would go 
a long way toward drawing some users away from Mathematica if we could 
compete in this arena.

Thanks,

Greg

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