On Saturday, December 3, 2016 at 2:30:36 PM UTC-8, William wrote:
>
> On Sat, Dec 3, 2016 at 2:28 PM, Paul Masson <paulm...@comcast.net 
> <javascript:>> wrote: 
> > There's apparently no good way in general to test whether the scene is 
> > unchanged. This is a known issue: 
> > 
> > https://github.com/mrdoob/three.js/issues/7670 
> > 
> > One of the comments on this thread offers another option: only render 
> the 
> > scene upon user interaction. I'm so accustomed to writing Three.js to be 
> > ready for animation that I didn't think about this. If we restrict 
> Three.js 
> > usage in Sage to static scenes then CPU usage drops to nothing. 
> > 
> > I'm happy to make this change, but this means no animations in the 
> scenes 
> > for now. 
>
> What kind of animations are currently implemented? 
> I can only think of spin=[number]. 
>
>  -- William 
>

None right now, but the changes necessary to get rendering to work without 
an animation loop don't play nicely with requestAnimationFrame. 

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