#11170: add an ffmpeg option to the animate command
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   Reporter:  jhpalmieri     |       Owner:  jason, was  
       Type:  enhancement    |      Status:  needs_review
   Priority:  minor          |   Milestone:  sage-4.7.1  
  Component:  graphics       |    Keywords:              
     Author:  John Palmieri  |    Upstream:  N/A         
   Reviewer:                 |      Merged:              
Work_issues:                 |  
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Comment(by jhpalmieri):

 Niles: thanks, I think I've fixed those now.

 Dave: since I would guess that the size of the animation may change from
 one version of !ImageMagick to another, and the same for ffmpeg, I don't
 see how to use checksums effectively.

 Also, we actually don't check for the presence of convert, we just run it.
 If it doesn't exit with zero status (as should happen if it's not there,
 or if it gets called with bad arguments -- I hope this is what would
 happen if there were another program called "convert" lying around and we
 call "convert -delay ... -loop ... *.png output.gif"), we raise an error.
 We could also check for the presence of a directory
 {{{/usr/lib/ImageMagick-.../}}} or {{{/usr/local/lib/ImageMagick-.../}}}
 or something like that.  On my machine, I don't actually see any libraries
 in that directory, just some xml files for configuration.  On sage.math,
 there are actual libraries in some of the subdirectories of
 {{{/usr/lib/ImageMagick-6.3.7/}}}.

 I'm not sure the best way to deal with this.  Since I haven't heard
 complaints about our current method for using "convert", and since this
 patch doesn't change that, I would be inclined to leave it as is.

 Meanwhile, recommending the installation of ffmpeg or !ImageMagick seems
 like a good idea, and so I've added it to the patch.

-- 
Ticket URL: <http://trac.sagemath.org/sage_trac/ticket/11170#comment:5>
Sage <http://www.sagemath.org>
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