>But the problem is that gaming is a matter of opinion, so you don't
>want some idiot lecturer insisting that one game is good, whereas an
>equally valid one isn't.


The lecturer turns up to unlock the lab at the start of a gaming lecture and
then sods off, apparently. The choice of game is decided by what the
uni/students have got hold of and like playing and as far as I know there is
no class analysis or essay-writing as such, it's just for inspiration.

So there :-p



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