>But the problem is that gaming is a matter of opinion, so you don't >want some idiot lecturer insisting that one game is good, whereas an >equally valid one isn't.
The lecturer turns up to unlock the lab at the start of a gaming lecture and then sods off, apparently. The choice of game is decided by what the uni/students have got hold of and like playing and as far as I know there is no class analysis or essay-writing as such, it's just for inspiration. So there :-p

