I think it will, with the games I`m gonna take the graphics out the program and store them higher up in memory... so once I know all the prog is just code then
I can try and work out what code is at boundarys.
Does anybody recollect where in the basic code variables are stored? Is it at the
end?
also, where should I be trying to avoid having code at (if I can have say a few lines
of REMs or equiv during the program when I know where to put them)? Is it at
65536 for the first section that basic would run through if I can work out where
Basic starts (Can`t remember if Basic starts at a page boundary or somewhere random...
Thanks all again for your help :)
David Brant <[EMAIL PROTECTED]> wrote:
I don't know if this will help but if you write.PRINT PEEK 23181PRINT DPEEK 23182this will print the page and the address of the last byte used by basic.
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