theres an email missing here this is rediculous
2009/8/6 Roger Jowett <rogerjow...@gmail.com> > http://www.zxspectrum.it/ > > mb-02+ rom here for real spectrum emulator only was doom on the disc? > the version of elite i cant work out if it is faster than the sam version > or not cant see much benefit for a dma with vectors - spell checker mebbe > > 2009/8/6 Roger Jowett <rogerjow...@gmail.com> > >> tasonc has three programs >> 1 basic loader to be saved to the +d disc >> 2. basic you might need to add a pause statement in here if using an >> emulator >> 3 the code >> the screen should whipe down from the top and you need to be in 48 basic >> on the 128 for some bizzarre reason? >> >> 2009/8/6 Roger Jowett <rogerjow...@gmail.com> >> >> http://www.worldofspectrum.org/infoseekid.cgi?id=0000210 >>> >>> unfortunately have to use this one so no idea if they are viruses or >>> whatever >>> >>> had to use this one as the library here in laimavady spends their time >>> blocking every data transfer i attempt to make naaast better to do >>> >>> http://www.chmpdf.com/archives/sinclair/unsorted/apps/a/ >>> >>> >>> >>> >>> >>> 2009/8/6 Thomas Harte <tomh.retros...@gmail.com> >>> >>> Didn't the entirety of Take That, with Robbie, once play Bomberman on >>>> a single Amiga on Gamesmaster? That must have been at least three on >>>> the keyboard, assuming I didn't make it up. >>>> >>>> Ant Attack would actually work really well on the Sam. I've never seen >>>> the original code, but by my reckoning it's a forward raycast into a >>>> triangle grid - Ant Attack having only one size and look of block. So >>>> it'd be really cheap to compute the minimal set of pixels that must be >>>> replotted to perform a scroll while leaving the same coloured blocks >>>> alone. >>>> >>>> Don't think it's a 16kb game though - I stole the map for a PC game >>>> once & I think that may have been 16kb on its own. >>>> >>>> On Tuesday, August 4, 2009, the_wub ! <the...@gmail.com> wrote: >>>> > wow thanks for the link, his site is a hoot :D >>>> > >>>> > and I was definately wrong about it being 16k :) >>>> > >>>> >>> >>> >> >