i know lets send it again.... http://www.worldofspectrum.org/emulators.html
http://www.zxspectrum.it/ http://kolmck.net/apps/EmuZWin_Eng.htm http://www.emulatronia.com/emusdaqui/spec256/ http://www.zxspin.co.uk/ http://www.chuntey.com/ http://fuse-emulator.sourceforge.net/ replays teh curlsalood video so far no multitech or interlaced or mode 4/3 2009/8/6 Roger Jowett <[email protected]> > theres an email missing here this is rediculous > > > > 2009/8/6 Roger Jowett <[email protected]> > >> http://www.zxspectrum.it/ >> >> mb-02+ rom here for real spectrum emulator only was doom on the disc? >> the version of elite i cant work out if it is faster than the sam version >> or not cant see much benefit for a dma with vectors - spell checker mebbe >> >> 2009/8/6 Roger Jowett <[email protected]> >> >>> tasonc has three programs >>> 1 basic loader to be saved to the +d disc >>> 2. basic you might need to add a pause statement in here if using an >>> emulator >>> 3 the code >>> the screen should whipe down from the top and you need to be in 48 basic >>> on the 128 for some bizzarre reason? >>> >>> 2009/8/6 Roger Jowett <[email protected]> >>> >>> http://www.worldofspectrum.org/infoseekid.cgi?id=0000210 >>>> >>>> unfortunately have to use this one so no idea if they are viruses or >>>> whatever >>>> >>>> had to use this one as the library here in laimavady spends their time >>>> blocking every data transfer i attempt to make naaast better to do >>>> >>>> http://www.chmpdf.com/archives/sinclair/unsorted/apps/a/ >>>> >>>> >>>> >>>> >>>> >>>> 2009/8/6 Thomas Harte <[email protected]> >>>> >>>> Didn't the entirety of Take That, with Robbie, once play Bomberman on >>>>> a single Amiga on Gamesmaster? That must have been at least three on >>>>> the keyboard, assuming I didn't make it up. >>>>> >>>>> Ant Attack would actually work really well on the Sam. I've never seen >>>>> the original code, but by my reckoning it's a forward raycast into a >>>>> triangle grid - Ant Attack having only one size and look of block. So >>>>> it'd be really cheap to compute the minimal set of pixels that must be >>>>> replotted to perform a scroll while leaving the same coloured blocks >>>>> alone. >>>>> >>>>> Don't think it's a 16kb game though - I stole the map for a PC game >>>>> once & I think that may have been 16kb on its own. >>>>> >>>>> On Tuesday, August 4, 2009, the_wub ! <[email protected]> wrote: >>>>> > wow thanks for the link, his site is a hoot :D >>>>> > >>>>> > and I was definately wrong about it being 16k :) >>>>> > >>>>> >>>> >>>> >>> >> >
