Hi Ellvis,

You may be on to something with the speed command, but I'm not sure what you're precisely referring to! Changing the ornament values (I think) seems to speed up the song in the editor, but in the compiled result doesn't seem to do much. I think we're suffering from a misunderstanding of how to use the software, but without a manual it might be hard to overcome. (I say we, I'm not programming the music, a friend of mine is, I'm musically inept!)

Cheers anyway!
Andrew.



--------------------------------------------------
From: "ellvis" <[email protected]>
Sent: Friday, March 04, 2011 9:07 PM
To: <[email protected]>
Subject: Re: Introduction and E-Tracker Query

Hi Andrew,

a very fast thinking from me: check the song source in the tracker for
speed command. Sometimes it go compiled wrong or differently then it
should and song play strange after compilation. This is happening not
only on E-Tracker but also on SQ-Tracker on the Spectrum.

Hope this is of any help.

ellvis

On Fri, 4 Mar 2011 19:04:47 -0000
"Andrew Gillen" <[email protected]> wrote:

Hi all,

I just subbed today but have been periodically delving into the
archives of this mailing list for the past six months or so when
looking for tips and ticks for programming my SAM. I've had the
machine for about ten years or so having snapped a mint unit off
ebay, but it's taken this long to have a real play with it beyond
firing up Manic Miner! right now I'm in the process of programming a
platform game for the SAM which has been coming along quite nicely
since September of last year when on the flight home from my
honeymoon in the States I decided to have a crack at it - some of you
may have seen a couple of posts from me to the WOS forum which got me
off to a good start but I thought this might be a better place to
come for advice?

Anyway, I have one question right now regarding the E-Tracker
compiler - took me some time to track down a copy from the web - but
it seems to seriously reduce the speed at which a module is playing.
Is this by design, or could there be some piece of magic I am
missing? I snagged it off the Velesoft web page
(http://velesoft.speccy.cz/saa1099-cz.htm). I assumed it was my code
that might be at fault, but the module when played in the windows SAA
application sounds just as slow as it does when played from interrupt
in my program. The pre-compiled module plays at the correct speed
inside the main e-tracker.

I intend to take a look at pro-tracker because I believe this offers
efficiency advantages, but in the meantime I was hoping to use
e-tracker so any advice would be gratefully appreciated.


Cheers!

Andrew



--
ellvis/ZeroTeam

[email protected]
http://zeroteam.sk

ZX Spectrum support since 1996


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