Quoting Calvin Allett <[email protected]>:

Sorry to stray from topic but I seem to remember you saying that it would be possible to use networking from basic (well hopefully MasterBasic), would it be feasible to set up a server and have time to send perhaps even 6 - 8 bytes of data for multiplayer games, or would it slow down a real time game too much? (have a new game project that would benefit from two player :) )

I seem to remember Colin making a simple two player game which we tested before going for a Pizza before one of the shows :)

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