On 08/24/11 01:55, sous...@free.fr wrote: Hi,
> Dear scidlisters, > I have an issue which has recently come up dealing with the merge function. > > I am using Scid 4.3. > > Is it possible to merge a game at a choosen move? > Scid does not always recognize that two games have reached the same position > with different move orders. Thus, the merge is not properly made. In list view, Scid does not recognize transpositions in games. In tree view it may do. If you create a small database with only these two games, the tree works exactly as you expect. I am not sure, but you may be able to save the tree as a single new game. This game should show two variations: One after 2.Nf3 and one after 10... Nbd7 I have two manual workaround suggestions (I hope you do not need to do this for many games!): 1. (may work) * Open game 2 and go to the position after 10.... Nbd7 * Strip moves from the beginning (make it start at move 11.Nb3 from a FEN start position) * save this game as a (temporary) new game. * Merge this stripped copy of game 2, into game 1. This may work, but I did not test this myself. * Delete the temporary copy. 2. (certainly works, but takes some time) * Open game 1 and go to the position after 10....Nbd7 * Enter the moves as they were played in game 2, starting with 11.Nb3 * save the game as a new game using the data from game 2. * Reopen game 1 and merge the patched copy of game 2 * Delete the temporary copy. Depending on how you want the merge result stored, exact operations can be simplified a bit (but I guess you got that point). Cheers, Joost. > For instance, the following two games have reached the same position at move > 10 with a complete different move order. > > Ivanchuk, Vassily (2719) -- Rublevsky, Sergei (2670) > EU-Cup 16th (6.1) Neum > 2000.09.29 0-1 B84 > > 1.e4 c5 2.Nf3 e6 3.d4 cxd4 4.Nxd4 a6 5.Be2 Nf6 6.Nc3 Qc7 7.O-O d6 8.a4 Be7 > 9.a5 O-O 10.Be3 Nbd7 11.g4 h6 12.f4 d5!? 13.exd5 Nxd5 14.Nxd5 exd5 15.Nf5 Nf6 > 16.Nxe7+ Qxe7 17.Ra3 Be6 18.Bf3 Rfe8 19.Bd4 Ne4 20.Re3 f5 21.c4 Rad8 22.cxd5 > Bxd5 23.gxf5 Qf7 24.Rfe1 Qxf5 25.Qc2 Bc6 26.Bxe4? Rxe4 27.Rxe4 Qg6+ 28.Kf2 > Rxd4 29.Qxc6 □ Qxc6 30.Rxd4 Qc5 31.Re4 Qxa5 32.b4 Qa3 33.Kg2 Qc3 34.Rd8+ Kh7 > 35.Rdd4 b6 36.f5 a5! 37.bxa5 bxa5 38.Ra4 Qc5 39.Rf4 Qd5+ 40.Kg3 Qd3+ 41.Kg2 > Qe3 42.Rf2 Qg5+ 43.Kf1?? Qc1+ 0-1 > > Adams, Michael (2724) -- Hou, Yifan (2523) > UK-CHN (6) Liverpool > 2007.09.09 1-0 B84 > > 1.e4 c5 2.Nf3 d6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3 a6 6.Be2 e6 7.O-O Be7 8.a4 Qc7 > 9.a5 O-O 10.Be3 Nbd7 11.Nb3 b5 12.axb6 Nxb6 13.Qd4 Nbd7 14.Rfd1 Ne5 15.Qb6 > Qxb6 16.Bxb6 Bb7 17.f3 Nc6 18.Ra4 h6 19.Kf1 Rfc8 20.Bf2 Rcb8 21.Bg3 Rd8 > 22.Rda1 Rab8 23.Nd1 Bc8 24.Na5 Nxa5 25.Rxa5 e5 26.Bxa6 Be6 27.b3 Nh5 28.Ne3 > Nxg3+ 29.hxg3 Bg5 30.Ke2 g6 31.Bd3 Bxe3 32.Kxe3 f5 33.Ra7 fxe4 34.Bxe4 Bf7 > 35.R1a6 Rb4 36.Rc7 Rd4 37.Raa7 Rf8 38.c3 Rd1 39.Ke2 1-0 > > How to force the second game to merge at move 10 in the first game? And not > at move 2! > Can anyone please help me out? > Thanks! > Jos > > ------------------------------------------------------------------------------ > EMC VNX: the world's simplest storage, starting under $10K > The only unified storage solution that offers unified management > Up to 160% more powerful than alternatives and 25% more efficient. > Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev > _______________________________________________ > Scid-users mailing list > Scid-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/scid-users ------------------------------------------------------------------------------ EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev _______________________________________________ Scid-users mailing list Scid-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/scid-users