> The pieces look a bit fuzzy, and the black Knight on the left side isn't > even on the square. Is that because of FICS?
The Fantasy pieces have a drop shadow. And piece movement is animated... the knight is moving. The slider scales the boards. This is a subersion snapshot. The only major difference to Scid vs PC 4.7 being the FICS clocks can now be (optionally) shown in the main board, near the material widget. I've gotten into bughouse/crazyhouse variants actually. ScidvsPC can observe them, but they can't be loaded into the main board (note there's no up arrow on the right board). As there's just no way Scid will ever be able to play them because of the one byte move encoding which can't be hacked to support crazyhouse drop moves. S. ------------------------------------------------------------------------------ For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 _______________________________________________ Scid-users mailing list Scid-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/scid-users