Hi!
> [...]
>> Ok, thats what was also my impression from the pages, that
>> it's only about days.
>>
>> > For example, if my server receives my opponent's move at
>> > 11:59 pm and I send my reply two minutes later, I am
>> > charged one day of reflection time.
>>
>> Ah! Hence, if I stamp the incoming mail 06/01/2008 and the
>> outgoing mail also to 06/01/2008 I'd have to add one day to
>> the reflection time count.
>
> Sorry for misleading you here. You were correct the first time. If a
> player receives a move and sends his reply the same calendar day (in his
> time zone) he is charged zero days reflection time. So, if the incoming
> move is available on my server at 0100 (my time) and I send my reply at
> 2300 (my time) I am charged zero reflection days. However if I receive a
> move at 2300 (my time) and reply at 0100 (the next calendar day), I am
> charged one day.
Ok. I'll think about how it can be displayed. I think I
"just" need to extract the date from scids storage structure
and then can do the usual time difference calculus here.
>> Ok, from your points I see that it is just not really
>> possible to do all of this automagically. Now, I'll just
>> tell you what I did so far.
>
> It may very well be possible to do it automagically for
> other clubs, but not with the IECC time controls.
I'll just leave it for the stamping currently doen plus
think about the difference calculation.
> The ability to edit the time information is crucial for the IECC user(s).
This is there. I did not reinvent anything here, I just
hooked up with scids existing code. Therefore, you can just
fire up the email manager as usual. I think about adding a
button for this and probably for the time menue to the CC
window just for easy access.
>> [Event "Email correspondence game"]
>> [Site "NET"]
>> [Date "2008.01.23"]
>> [Round "-"]
>> [White "xxxxxx, yyyy"]
>> [Black "zzzzzz, aaaa"]
>> [Result "*"]
>> [whiteCountry "ger"]
>> [blackCountry "ger"]
>> [WhiteNA "[EMAIL PROTECTED]"]
>> [BlackNA "[EMAIL PROTECTED]"]
>> [Mode "EM"]
>> [CmailGameName "SomeUniqueKey"]
>
> As long as the first seven tag pairs are available, the
> IECC user(s) should be happy.
They are there. I just extend them by the others.
>> As a last point, where I'm not sure about IECC: to transmit
>> the PGN in question I create an attachment of type
>> application/x-chess-pgn. It is not sent as inline text but
>> as a real attachment. This is actually more convenient as
>> you can just associate this type with whatever application
>> you want and click on it in your mailer, whereas inline
>> transmission would require the mailer to pipe the body
>> through an external program. Of course mail programs like
>> mutt allow for this, but all this GUI stuff of these days
>> doesn't know a thing about it.
>
> This could be a problem. The IECC does not like
> attachments.
Noticed that. Really strange.
> For example, some members play games using their mobile
> phones to transmit the moves.
Ok. I've a small problem with inline pgn, and that is simply
the existence of commas. I was not able till now to escape
them e.g. for thunderbird correctly. It seems that
thunderbird (and with it all descendents and ancestors...)
use a bit a strange commandline parsing. Currently the mail
body looks like this:
----------------------------------------------------------------------
Final FEN: 3r1rk1/pbnnqppp/1p6/4P3/2P5/PPN2NP1/R4PBP/3Q1RK1 w - - 1 19
Move List: 1.Nf3 d5 2.g3 Nf6 3.Bg2 e6 4.O-O ...
----------------------------------------------------------------------
I'll try to generate something more to the standard, but as
mentioned I'm currently just not able to pass a comma to
thunderbird like mailers within the body. :(
> Some devices may not have an application to associate with
> the attachment.
Hm, well, actually its a standard definition, and in most
cases it's easy to associate the proper pgn viewer.
> This said, I do not want to create extra work for you. I
> use the email manager in scid and it fits my needs. I
> presently click the "Send email..." button and copy the
> pgn from scid's message and paste it into my message.
This is all still available. I just think if its possible to
get it a bit smoother :)
> Are your changes available in the 3.6.24 RC1 release?
Yes, they should be. At least I told pascal that he should
include CC but just comment out DGT for the moment. This
works for me as well, but I'm on yet another internship for
6 weeks in another city, so I don't have my board with me
and can't work on that.
> If so, I will install it. If not, I'll wait for the final
> release of the version.
Please give it a try. And if you probably also play server
chess and your server is capable of Xfcc (ICCF,
SchemingMind, MyChess) also give it a try.
--
Kind regards, / War is Peace.
| Freedom is Slavery.
Alexander Wagner | Ignorance is Strength.
|
| Theory : G. Orwell, "1984"
/ In practice: USA, since 2001
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