Giorgio Bellegotti wrote:
Hi!
> 1) New way to add the engine analysis at the end of a game (Alexander
> idea of few days ago)
Looks perfect! :)
> 2) Scanning of filter files (.sso) in command line.
Even found a usage for this right now :)
> 3) Tuning of the startup communication between gui and engines. Issue
> pointed out by Alexander about a month ago who found a strange behaviour
> with Shredder engine.
Indeed this seems to work smoothly as well!
Thanks a lot!
--
Kind regards, / War is Peace.
| Freedom is Slavery.
Alexander Wagner | Ignorance is Strength.
|
| Theory : G. Orwell, "1984"
/ In practice: USA, since 2001
-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Scid-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/scid-users