Hi,
2008/9/9 P B Dhanish <[EMAIL PROTECTED]>
> Hi all,
>
> I have been using Scid for quite some time for various database functions,
> but not for analysis with engines. With version 3.6.25, I find that the
> engine analysis function has improved considerably. Previously, the output
> used to be without move numbers and in long notation. But the major problem
> preventing a total switchover is that the Fritz engines don't work in any
> other interface! Anyway, some comments / questions / suggestions on the
> engine analysis window :
>
> 1. The Stop / Start Button is missing a border, so it does not look like a
> button.
>
> Fixed.
> 2. The Annotate Window is missing a scroll option, it does not fit on my
> 600 height screen.
>
On netbooks, there should be keys to scroll windows.
> 3. How does one set the time/depth per move for the Finish game option?
>
Options->moves menu.
> 4. In multiPV mode, is it possible to see the complete history of
> variations? This is possible in Arena, but not with Fritz GUIs.
>
Only if lines = 1.
> 5. For blunderchecking games, Fritz GUI starts from the end of the game and
> works backward. A similar option could be included? Arena can be used for
> blunderchecking in either direction. And control could be based on ply depth
> also and not only time?
>
No. It is time based and forward only.
Pascal
-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Scid-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/scid-users