On Sat, Apr 7, 2018, at 10:36 AM, Stefan van der Walt wrote:
> Agreed, I don't think anyone ever uses uint32 for images.  Typically 16, 
> but perhaps also 64?

What I'm arguing is that if anyone takes a 64-bit image and converts it to 
float, they are *not* after their image divided by 2**64.
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