Neil Hodgson wrote:
BTW, why do you use UCS-2 instead of UTF-16? I know they are not the
same thing, although the exact nuances escape me, but I thought UCS-2
was a bit outdated.

  Scintilla doesn't handle characters outside the Basic Multilingual
Plane which are stored as 4 byte UTF-8 sequences or as 2 16 bit
values. It would be worthwhile adding support but its a bit tricky to
test since all the widely used characters are inside the BMP and IIRC
you need to download extra components (Chinese language support and
fonts) to be able to do anything with UTF-16 text on screen with
Windows XP.

Thanks Neil and Kein-Hong Man for the clarification. I suspected UCS-2 term reflected a limitation in the Unicode support, I know it for sure now... :-) I have read a fair number of papers on Unicode, but it is a quite complex topic that isn't mastered easily (learnt a lot with the Lua mailing list too!).

--
Philippe Lhoste
--  (near) Paris -- France
--  http://Phi.Lho.free.fr
--  --  --  --  --  --  --  --  --  --  --  --  --  --

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