Nope, using a version control on binary files is not wrong: in the gaming 
industry these are called "assets" and studios do this all the time.

You could put the docs into a gigantic gz file and extract as part of the doc 
building process on the fly: that's what I do with doc (mine is +250Mb thanks 
to MathAjax).

I hope this helps 


On 20 Jul 2013, at 11:46, anatoly techtonik <[email protected]> wrote:

> Hi,
> 
> Our website checkout is 650Mb, which is huge.
> 
> https://bitbucket.org/scons/scons-website
> 
> The most space is taken by binary documentation formats and archives. The 
> problem is that we use version control for deployment of binary files to the 
> web site, which seems wrong to me.
> 
> The correct approach would be:
> 1. Move all binary files (documentation PS, PDF and .tar.gz) from version 
> control to SF downloads
> 2. Create web site deployment script to fetch files from the SF on and place 
> them into appropriate subdirs
> 3. Add script into release checklist (where is it, btw?)
> 
> Did I miss something?
> 
> -- 
> anatoly t.
> _______________________________________________
> Scons-dev mailing list
> [email protected]
> http://two.pairlist.net/mailman/listinfo/scons-dev

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