Dirk, and others: I tracked down my spurious rebuild to the addition of
caching changed-status in File.changed() in Node/FS.py. If I remove that
caching code I don't get the rebuilds:
diff --git a/src/engine/SCons/Node/FS.py b/src/engine/SCons/Node/FS.py
--- a/src/engine/SCons/Node/FS.py
+++ b/src/engine/SCons/Node/FS.py
@@ -3043,13 +3043,15 @@
but we allow the return value to get cached after the reference
to the Executor got released in release_target_info().
"""
- if node is None:
+ allow_caching = False
+ if node is None and allow_caching: # try this
try:
return self._memo['changed']
except KeyError:
pass
has_changed = SCons.Node.Node.changed(self, node)
+ if allow_caching:
self._memo['changed'] = has_changed
return has_changed
I also had to add this code to fix an exception when the file doesn't have
an executor.
diff --git a/src/engine/SCons/Node/__init__.py
b/src/engine/SCons/Node/__init__.py
--- a/src/engine/SCons/Node/__init__.py
+++ b/src/engine/SCons/Node/__init__.py
@@ -1090,7 +1090,10 @@
if t: Trace(': %s changed' % child)
result = True
+ if self.get_executor():
contents = self.get_executor().get_contents()
+ else:
+ contents = None
if self.has_builder():
import SCons.Util
newsig = SCons.Util.MD5signature(contents)
Dirk, what do you think? I'll play with this version for a while.
Also, Anatoly: there's already a fair amount of changed/up-to-date tracing
logic in Node/__init__.py and Node/FS.py. Let me see if I can clean it up
a bit and expose it via cmd line. (And just FYI, the simplest way to get
notification of switching from SConscript-reading to build phase is to put
a print stmt at the end of your SConstruct.)
On Fri, Jan 10, 2014 at 3:39 PM, Gary Oberbrunner <[email protected]>wrote:
> On Fri, Jan 10, 2014 at 2:54 PM, Kenny, Jason L
> <[email protected]>wrote:
>
>> I have seen this since SCons 2.0
>>
>>
>> OK, so it's not a regression caused by the 2.3.0 changes. Good to know.
>
> --
> Gary
>
--
Gary
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