Thanks (all) for the advice.
as for now, i'll think i'll spare the world of my creations :-) (don't think
they would be too interesting) Maybe in a while...
----------
From: Allan Whiteford [SMTP:[EMAIL PROTECTED]]
Sent: 20 March 2002 14:02
To: [EMAIL PROTECTED]
Subject: Re: [scottish] games
"Huard, Elise - D C&W Consultant" wrote:
>
> Hello,
>
> what do you need to know (which languages/skills/knowledge) to
port games
> windows - Linux ? I quite liked Warcraft, and Warcraft III is
going to be
> released any time soon ... i'm an almost newbie but not
(computer)
> illiterate, so if some of you gurus could tell me what to read up
on ...
> (better aim too high that way i'll probably learn something :) )
> Thanks,
>
Elsie,
You may want to look at www.freecraft.org.
For advice as to how to do it - get some source code and start
changing
it so you get a feel for how it works. Decide what you want to
change
and make sure you do just that, don't give up and change something
easier instead.
After you know how someone elses code works, you'll be in a better
position to write your own. I would pick up the language and
libraries
as you go along rather than spending time reading about them
beforehand.
A graphical game perhaps isn't the best place to start (I would
suggest
a text based game) but if that's what you want to do then your
motivation will carry you a long way.
Of course - as well as the technical skills required to port a game
you
also need to worry about copyright issues.
Why do you want to port? Why not write something new? (You did say
you
wanted to aim high.)
Thanks,
Allan
--
Linux means productivity and fun. NT means 'Not Today'.
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