On 20/02/2010 13:20, Borut Razem wrote:

 >
 > Dear sdcc users and developers,
 >
 > in the first place those using sdcc for GameBoy target (is there anybody
 > using it at all?):
 >

I am not using SDCC for GameBoy target, but I use it for Z80 targeted system.


 >
 > I enhenced the makebin utility so that it can generate gb binary output
 > file, same as -Z asldgb (gb linker) option. The goal is to remove the gb
 > binary output file generation from the linker, use the IHX output format
 > instead and postprocess it by makebin. All this is in spirit of having
 > only one universal linker and of synchronization and re-merge with asxxxx.
 >
 > I would like to hear your opinion, specially if you don't agree with the
 > proposed approach.
 >

- Even if I don't use SDCC for GameBoy target, I think your proposition is
   good.  This will make SDCC better.


Claude Sylvain
Electro-Technica


------------------------------------------------------------------------------
Download Intel® Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
_______________________________________________
Sdcc-user mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/sdcc-user

Reply via email to