On 20/02/2010 13:20, Borut Razem wrote: > > Dear sdcc users and developers, > > in the first place those using sdcc for GameBoy target (is there anybody > using it at all?): >
I am not using SDCC for GameBoy target, but I use it for Z80 targeted system. > > I enhenced the makebin utility so that it can generate gb binary output > file, same as -Z asldgb (gb linker) option. The goal is to remove the gb > binary output file generation from the linker, use the IHX output format > instead and postprocess it by makebin. All this is in spirit of having > only one universal linker and of synchronization and re-merge with asxxxx. > > I would like to hear your opinion, specially if you don't agree with the > proposed approach. > - Even if I don't use SDCC for GameBoy target, I think your proposition is good. This will make SDCC better. Claude Sylvain Electro-Technica ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Sdcc-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/sdcc-user
