Hi Borut, > in the first place those using sdcc for GameBoy target (is there anybody > using it at all?): Well, not currently, but I used it few years ago.
I see no reasons against your idea. Any non-dummy developer should use make or at least a batch to generate her application, so the little postprocessing step is really OK. For my idea to get a ZX81 compiler some future day: can makebin write a binary that starts at offset 0x4009? The hex file contains only code beginning at 0x4009 and going up to - let's say for now - 0x7FFF, and the binary file should contain only these code. (Sorry that I don't check this myself, I have no SDCC installed ATM.) Thanks, Bodo ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Sdcc-user mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/sdcc-user
