The article I sent over earlier is a great breakdown of some
principles behind the modern design trends. They are more related to
graphic design.
The book "Don't make me think" is an excellent book to get an
understanding on some basic usability principles as it applies to web
site design.
The book "Designing the Obvious" applies many of these principles
specifically to web application design.
"The Zen of CSS Design" covers a lot of traditional design principles
as they relate to web design.
On Mar 14, 2007, at 10:33 PM, Warren Henning wrote:
On 3/14/07, Chris Abad <[EMAIL PROTECTED]> wrote:
scientific inaccuracies aside, my point is that it takes a very
different
way of thinking to accomplish these two different tasks. i find it
difficult
to flip flop between the two because you have to "get into that
mode" each
time you switch.
In general, I could try to do some design task, and regardless of the
quality of the outcome, I don't know how to go about in a principled
fashion. What is the process supposed to be? Just winging it ad hoc
doesn't seem sustainable or sufficient. And I think a lot of the
design elements currently used are also used without thought as well.
I know enough about writing to know that good writing is brief and has
no unnecessary clauses or words, just as a machine has no unnecessary
parts. Interface design and layout, being a creative endeavor as well,
also ought to have guiding principles.
Most of the ideas that come to mind relate to usability, which can be
discussed and studied somewhat scientifically, but that's about it. I
suppose that leads to things like which you mentioned, which have
strong usability but poor graphic design.
From my own personal perspective, the situation seems intractable.
Warren
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