Re: [hlds] Killing Floor Open Beta Update

2009-09-29 Thread f7 f0rkz
I also lold

Nice one John. :D

On Tue, Sep 29, 2009 at 12:19 PM, Saul Rennison wrote:

> You know Tripwire Interactive is a fun company when the CEO starts taking
> the piss out of TF2 whiners :D
>
> "Yes your right, he must have forgotten that this list is where you are
> supposed to do things like complain endlessly about hats :)"
>
> I lol'd hard :)
>
> Thanks,
> - Saul.
>
>
> 2009/9/29 TheGeekLord 
>
> > Damn those nonexistant hats, when will I get anything but my *∞*th cloak
> > and dagger :x
> >
> > /hides
> >
> > -TheGeekLord
> >
> > John Gibson wrote:
> > > Yes your right, he must have forgotten that this list is where you are
> > > supposed to do things like complain endlessly about hats :)
> > >
> > > Sent from my iPhone
> > >
> > > On Sep 28, 2009, at 8:19 PM, Shawn Zipay  wrote:
> > >
> > >
> > >> Dayle doesn't play by anybody's rules but his own.  ;)
> > >>
> > >> Shawn P. Zipay
> > >> Community Manager
> > >>
> > >> MyInternetServices -- http://www.myinternetservices.com
> > >> CS-Nation -- http://www.csnation.net
> > >> Total Gaming Network -- http://www.totalgamingnetwork.com
> > >>
> > >>
> > >>
> > >> On Mon, Sep 28, 2009 at 7:03 PM, TheGeekLord 
> > >> wrote:
> > >>
> > >>> Aren't messages like this meant to be sent to hlds_announce? :P
> > >>>
> > >>> -TheGeekLord
> > >>>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list
> > >> archives, please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>
> > >
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> > please visit:
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> > >
> > >
> >
> >
> >
> >
> > ___
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> > please visit:
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Re: [hlds] Killing Floor Open Beta Update

2009-09-29 Thread Saul Rennison
You know Tripwire Interactive is a fun company when the CEO starts taking
the piss out of TF2 whiners :D

"Yes your right, he must have forgotten that this list is where you are
supposed to do things like complain endlessly about hats :)"

I lol'd hard :)

Thanks,
- Saul.


2009/9/29 TheGeekLord 

> Damn those nonexistant hats, when will I get anything but my *∞*th cloak
> and dagger :x
>
> /hides
>
> -TheGeekLord
>
> John Gibson wrote:
> > Yes your right, he must have forgotten that this list is where you are
> > supposed to do things like complain endlessly about hats :)
> >
> > Sent from my iPhone
> >
> > On Sep 28, 2009, at 8:19 PM, Shawn Zipay  wrote:
> >
> >
> >> Dayle doesn't play by anybody's rules but his own.  ;)
> >>
> >> Shawn P. Zipay
> >> Community Manager
> >>
> >> MyInternetServices -- http://www.myinternetservices.com
> >> CS-Nation -- http://www.csnation.net
> >> Total Gaming Network -- http://www.totalgamingnetwork.com
> >>
> >>
> >>
> >> On Mon, Sep 28, 2009 at 7:03 PM, TheGeekLord 
> >> wrote:
> >>
> >>> Aren't messages like this meant to be sent to hlds_announce? :P
> >>>
> >>> -TheGeekLord
> >>>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
>
>
>
>
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Re: [hlds] Killing Floor Open Beta Update

2009-09-29 Thread TheGeekLord
Damn those nonexistant hats, when will I get anything but my *∞*th cloak 
and dagger :x

/hides

-TheGeekLord

John Gibson wrote:
> Yes your right, he must have forgotten that this list is where you are  
> supposed to do things like complain endlessly about hats :)
>
> Sent from my iPhone
>
> On Sep 28, 2009, at 8:19 PM, Shawn Zipay  wrote:
>
>   
>> Dayle doesn't play by anybody's rules but his own.  ;)
>>
>> Shawn P. Zipay
>> Community Manager
>>
>> MyInternetServices -- http://www.myinternetservices.com
>> CS-Nation -- http://www.csnation.net
>> Total Gaming Network -- http://www.totalgamingnetwork.com
>>
>>
>>
>> On Mon, Sep 28, 2009 at 7:03 PM, TheGeekLord   
>> wrote:
>> 
>>> Aren't messages like this meant to be sent to hlds_announce? :P
>>>
>>> -TheGeekLord
>>>   
>> ___
>> To unsubscribe, edit your list preferences, or view the list  
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>> 
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
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>
>   




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Re: [hlds] Killing Floor Open Beta Update

2009-09-29 Thread Dayle Flowers
Hi Dan,

It looks like your binary files did not update properly.  You may simply 
have to run the hldsupdatetool again to fix this, or you may need to 
delete UCC.exe, all .dll files, and all .u files, then run the 
hldsupdatetool.  Also, note that when trying to run the Open Beta, 
always use the -beta command line when running the hldsupdatetool.

Please let us know if neither of those corrects the issue.

Thanks,
Dayle Flowers
Senior Programmer
Tripwire Interactive, LLC.


Dan Offord wrote:
> Hi Dayle,
>
> Since updating to the new Open Beta I'm now seeing the following error on
> start up:
>
> VERIFY: Class ALadderVolume size problem; Script=1188 C++=1192
> VERIFY: Class APhysicsVolume size problem; Script=1132 C++=1136
> VERIFY: Class ADefaultPhysicsVolume size problem; Script=1132 C++=1136
> VERIFY: Class AInternetInfo size problem; Script=948 C++=964
> VERIFY: Class AWarpZoneInfo size problem; Script=1252 C++=1256
> VERIFY: Class AZoneInfo size problem; Script=1072 C++=1076
> VERIFY: Class ASkyZoneInfo size problem; Script=1072 C++=1076
> VERIFY: Class AGameInfo size problem; Script=2076 C++=2084
> VERIFY: Class ALevelInfo size problem; Script=1644 C++=1648
> Engine C++/UnrealScript class size mismatch
> Executing UObject::StaticShutdownAfterError
> VerifyClasses
> UGameEngine::LoadMap
> LocalMapURL
> UGameEngine::Browse
> UGameEngine::Init
> UServerCommandlet::Main
> Engine C++/UnrealScript class size mismatch
>
> History: VerifyClasses <- UGameEngine::LoadMap <- LocalMapURL <-
> UGameEngine::Browse <- UGameEngine::Init <- UServerCommandlet::Main
>
> Exiting due to error
> Exiting.
> FileManager: Reading 0 GByte 99 MByte 56 KByte 740 Bytes from HD took
> 0.38 s
> econds (0.29 reading, 0.09 seeking).
> FileManager: 0.029000 seconds spent with misc. duties
> Name subsystem shut down
>
> Regards,
>
>
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dayle Flowers
> Sent: 28 September 2009 23:27
> To: Half-Life dedicated Win32 server mailing list
> Subject: [hlds] Killing Floor Open Beta Update
>
> We have released an Update for the Killing Floor Open Beta that 
> addresses a few issues.  All participating servers must be updated in 
> order to remain compatible.  Please let us know if you are experiencing 
> any issues with the Beta.
>
>   

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Re: [hlds] Killing Floor Open Beta Update

2009-09-29 Thread Dan Offord
Hi Dayle,

Since updating to the new Open Beta I'm now seeing the following error on
start up:

VERIFY: Class ALadderVolume size problem; Script=1188 C++=1192
VERIFY: Class APhysicsVolume size problem; Script=1132 C++=1136
VERIFY: Class ADefaultPhysicsVolume size problem; Script=1132 C++=1136
VERIFY: Class AInternetInfo size problem; Script=948 C++=964
VERIFY: Class AWarpZoneInfo size problem; Script=1252 C++=1256
VERIFY: Class AZoneInfo size problem; Script=1072 C++=1076
VERIFY: Class ASkyZoneInfo size problem; Script=1072 C++=1076
VERIFY: Class AGameInfo size problem; Script=2076 C++=2084
VERIFY: Class ALevelInfo size problem; Script=1644 C++=1648
Engine C++/UnrealScript class size mismatch
Executing UObject::StaticShutdownAfterError
VerifyClasses
UGameEngine::LoadMap
LocalMapURL
UGameEngine::Browse
UGameEngine::Init
UServerCommandlet::Main
Engine C++/UnrealScript class size mismatch

History: VerifyClasses <- UGameEngine::LoadMap <- LocalMapURL <-
UGameEngine::Browse <- UGameEngine::Init <- UServerCommandlet::Main

Exiting due to error
Exiting.
FileManager: Reading 0 GByte 99 MByte 56 KByte 740 Bytes from HD took
0.38 s
econds (0.29 reading, 0.09 seeking).
FileManager: 0.029000 seconds spent with misc. duties
Name subsystem shut down

Regards,



-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dayle Flowers
Sent: 28 September 2009 23:27
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] Killing Floor Open Beta Update

We have released an Update for the Killing Floor Open Beta that 
addresses a few issues.  All participating servers must be updated in 
order to remain compatible.  Please let us know if you are experiencing 
any issues with the Beta.

-- 
Thanks,
Dayle Flowers
Senior Programmer
Tripwire Interactive, LLC.


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Re: [hlds] Killing Floor Open Beta Update

2009-09-28 Thread Michael Jensen
Lol
--Original Message--
From: John Gibson
Sender: hlds-boun...@list.valvesoftware.com
To: z...@csnation.net
To: Half-Life dedicated Win32 server mailing list
Cc: Half-Life dedicated Win32 server mailing list
ReplyTo: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Killing Floor Open Beta Update
Sent: Sep 29, 2009 10:32 AM

Yes your right, he must have forgotten that this list is where you are  
supposed to do things like complain endlessly about hats :)

Sent from my iPhone

On Sep 28, 2009, at 8:19 PM, Shawn Zipay  wrote:

> Dayle doesn't play by anybody's rules but his own.  ;)
>
> Shawn P. Zipay
> Community Manager
>
> MyInternetServices -- http://www.myinternetservices.com
> CS-Nation -- http://www.csnation.net
> Total Gaming Network -- http://www.totalgamingnetwork.com
>
>
>
> On Mon, Sep 28, 2009 at 7:03 PM, TheGeekLord   
> wrote:
>> Aren't messages like this meant to be sent to hlds_announce? :P
>>
>> -TheGeekLord
>
> ___
> To unsubscribe, edit your list preferences, or view the list  
> archives, please visit:
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Sent via Michael's BlackBerry
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Re: [hlds] Killing Floor Open Beta Update

2009-09-28 Thread John Gibson
Yes your right, he must have forgotten that this list is where you are  
supposed to do things like complain endlessly about hats :)

Sent from my iPhone

On Sep 28, 2009, at 8:19 PM, Shawn Zipay  wrote:

> Dayle doesn't play by anybody's rules but his own.  ;)
>
> Shawn P. Zipay
> Community Manager
>
> MyInternetServices -- http://www.myinternetservices.com
> CS-Nation -- http://www.csnation.net
> Total Gaming Network -- http://www.totalgamingnetwork.com
>
>
>
> On Mon, Sep 28, 2009 at 7:03 PM, TheGeekLord   
> wrote:
>> Aren't messages like this meant to be sent to hlds_announce? :P
>>
>> -TheGeekLord
>
> ___
> To unsubscribe, edit your list preferences, or view the list  
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds

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Re: [hlds] Killing Floor Open Beta Update

2009-09-28 Thread Michael Krasnow
what were the changes?

On Mon, Sep 28, 2009 at 8:19 PM, Shawn Zipay  wrote:

> Dayle doesn't play by anybody's rules but his own.  ;)
>
> Shawn P. Zipay
> Community Manager
>
> MyInternetServices -- http://www.myinternetservices.com
> CS-Nation -- http://www.csnation.net
> Total Gaming Network -- http://www.totalgamingnetwork.com
>
>
>
> On Mon, Sep 28, 2009 at 7:03 PM, TheGeekLord 
> wrote:
> > Aren't messages like this meant to be sent to hlds_announce? :P
> >
> > -TheGeekLord
>
> ___
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Re: [hlds] Killing Floor Open Beta Update

2009-09-28 Thread Shawn Zipay
Dayle doesn't play by anybody's rules but his own.  ;)

Shawn P. Zipay
Community Manager

MyInternetServices -- http://www.myinternetservices.com
CS-Nation -- http://www.csnation.net
Total Gaming Network -- http://www.totalgamingnetwork.com



On Mon, Sep 28, 2009 at 7:03 PM, TheGeekLord  wrote:
> Aren't messages like this meant to be sent to hlds_announce? :P
>
> -TheGeekLord

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Re: [hlds] Killing Floor Open Beta Update

2009-09-28 Thread TheGeekLord
Aren't messages like this meant to be sent to hlds_announce? :P

-TheGeekLord

Dayle Flowers wrote:
> We have released an Update for the Killing Floor Open Beta that 
> addresses a few issues.  All participating servers must be updated in 
> order to remain compatible.  Please let us know if you are experiencing 
> any issues with the Beta.
>
>   




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