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Call for Papers for a Special Issue of the Springer journal
* Virtual Reality * on
INNOVATIONS IN XR AND IMMERSIVE TECHNOLOGIES FOR LEARNING
Guest Editors: Mark J. W. Lee, Minjuan Wang, and Dennis E. Beck
for the Immersive Learning Research Network
ISSN: 1359-4338 (Print), 1434-9957 (Online)
http://link.springer.com/journal/10055
SCI Impact Factor: 1.375 (2017)
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[A PDF version of this Call is available at https://bit.ly/2vdyKEL ]
XR refers to technology-mediated experiences that combine digital and
biological realities. Technologies supporting the creation of XR encompasses a
wide range of hardware and software, including sensory interfaces,
applications, and infrastructures, that enable content creation for virtual
reality (VR), mixed reality (MR), augmented reality (AR), cinematic reality
(CR), 360-degree video, and more. With these tools, users generate new forms of
reality by bringing digital objects into the physical world and/or bringing
physical world objects into the digital world. XR technologies have
applications in all sectors of education and training, from early schooling
through to higher education, workforce development, and lifelong learning.
This special issue of the Springer journal Virtual Reality is being created in
conjunction with a special track on “XR and Immersive Learning Environments” at
the IEEE TALE 2018 Conference (http://www.tale2018.org/xr), co-organized with
the Immersive Learning Research Network (iLRN at http://www.immersivelrn.org/).
Both the special issue and special track focus on the use of XR for creating
environments and experiences that excite, inspire, and engage learners in
immersive ways. Of interest are reports of both research studies and
applications covering the entire spectrum of immersive platform types,
including desktop, mobile, wearable and room-based (e.g., CAVE).
Interdisciplinary contributions are especially welcome, and authors are
encouraged to think creatively in terms of how they might frame their work to
accommodate different conceptions of and perspectives on immersion.
Most importantly, in order to be considered for publication in the special
issue, papers must demonstrate a potential to help advance research and/or
practice in the field of XR from a technical, theoretical/conceptual,
empirical, and/or methodological perspective. Papers that engage deeply with
the implications for the broader XR field arising from the work will be given
higher priority, while papers focusing largely on reporting applications of the
technology within educational/learning contexts are also welcome but will
receive lower priority.
POTENTIAL TOPIC AREAS
1. Pedagogy and learning design for XR and immersive environments
2. Technical infrastructure and standards for supporting XR and immersive
learning
3. XR and immersive technologies in early childhood and K-12 education
4. XR and immersive technologies in higher education
5. XR and immersive technologies in vocational/workplace training
6. XR and immersive technologies in informal and lifelong learning
7. Collaborative learning (co-located or distributed) with XR and immersive
technologies
8. Simulation-based learning with XR and immersive technologies
9. Intelligent, adaptive, and personalized learning in XR and immersive
environments
10. Serious games for learning based on XR and immersive technologies
11. Promoting access and equity in education through XR and immersive
technologies
PAPER TYPES
- Original research paper*
- Theoretical/conceptual paper
- Position paper
*Submission of data with manuscripts is encouraged, but not required. Also,
links to online locations from which the XR-based immersive environments may be
accessed and/or downloaded is strongly encouraged.
MANUSCRIPT PREPARATION AND SUBMISSION
For author guidelines and submission instructions, please see the journal’s web
site at https://www.springer.com/computer/image+processing/journal/10055 .
Manuscripts will not be accepted via email.
IMPORTANT DATES
- Full manuscripts due: February 22, 2019 (EXTENDED)
- Notification of review outcomes: May 3, 2019
- Revised manuscripts due: June 28, 2019
- Anticipated publication of special issue: Late 2019
Though not mandatory, prospective authors for the special issue may wish to
submit shorter, preliminary versions of their papers for presentation at TALE
2018, with a view to further developing and expanding those papers for
consideration for the special issue (subject to additional peer review in
accordance with the journal’s policies). For those interested in this option,
the Call for Papers for the TALE 2018 special track, including applicable
guidelines and dates, can be found at https://www.tale2018.org/xr .
GUEST EDITORS
- Mark J. W. Lee – Adjunct Senior Lecturer, School of Education, Ch