Quite. Always too late.
- Original Message -
From: "Peter" <[EMAIL PROTECTED]>
To: "Android Beginners"
Sent: Wednesday, November 12, 2008 4:08 AM
Subject: [android-beginners] Re: do you think Android going to work this
market?
How could it ever be to early to start developing?
On N
Android applications, those one creates using the SDK, are in Java, not in
C++. STL is for C++, no? However, Android supports templates same as Java
5.0 it supports Vector ArrayList etc...
- Original Message -
From: <[EMAIL PROTECTED]>
To: "Android Beginners"
Sent: Wednesday, Novembe
Some usability improvements are very necessary. I am sure it will mature
and be a stable option in the market.
On Tue, Nov 11, 2008 at 6:43 PM, Justin B. Burris
<[EMAIL PROTECTED]>wrote:
>
> I wasn't sure till I got my hands on the device.
>
> I'm loving it and once more quality apps bring out t
Found the solution a minute after posting... sorry
had to unplug a USB headset
http://code.google.com/p/android/issues/detail?id=887
On Nov 11, 11:13 pm, Nathan <[EMAIL PROTECTED]> wrote:
> I have tried the fix where you remove your .andriod directory from
> your home directory and I still get
I wasn't sure till I got my hands on the device.
I'm loving it and once more quality apps bring out the full
functionality, we're going to see some awesome pick up imo.
On Nov 11, 6:42 am, Tarcísio <[EMAIL PROTECTED]> wrote:
> I think that is too early to development applications in Andoid.
> Wh
I am looking for a way to download the voicemail from the android.
Is there a way to this via an API?
The iphone has locked down certain parts of the phone like:
* appointments from the Calendar app
* music or videos from the iPod app
* phone or SMS functionality
Are these going to
I'm keen to get on the Android bandwagon early, feeling betrayed by
Nokia's inability to keep up with the competitors. But I'm now worried
that the things I use my phone for the most will not be provided by
the G1. Hopefully somebody can give some answers to my main concerns:
1. No headphone sock
Hi all,
I've been trying to draw a path line for a while, but had no success. I
tried a dummy code just to see if it works, but couldn't make it draw
anything.
The code I'm using is:
Path path = new Path();
> Projection proj = mapView.getProjection();
> GeoPoint point1 = new Ge
I have tried the fix where you remove your .andriod directory from
your home directory and I still get the error.
nathan-mavess-imac:tools nmaves$ ./emulator
2008-11-11 23:10:13.673 emulator[4432:10b] Warning once: This
application, or a library it uses, is using NSQuickDrawView, which has
been d
Does anyone know if the media player included in Android's API
supports incoming RTSP streams? Also, has anyone managed to transfer
real-time video from one device to another?
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You received this message because you are subscribed to the Google
Hello,
Our organization just moved to Android and we have lot of legacy code
that was built around STL Containers.
I have been searching through blogs and android source trees but
couldn't find support for STL in Android latest release. STL seems to
be limited to and some basic string manipulati
I'm fiddling with a toy 'lightsaber' type application. I've got some
sounds happening, and I've connected successfully with the
accelerometer. Unfortunately, it appears that it's sufficiently
sensitive that playing a sound yields readings of 4 and 5 M/s in X and
Y. This means that any sound
Hi.
I have problem with android emulator when I'm launching application.
It's writing on eclipse console NAND: could not write file D:\Android
\android-sdk-windows-1.0_r1\tools/lib/images/\system.img, No space
left on device
I don't know what I should do :-(( I'm using windows vista and eclipse
ve
Does Android SDK has a support for STL - Standard Template Library ?
We are picking up Android and building HAL layers within it but STL is
starting to become an issue for us. We have major chunk of legacy code
that uses STL template classes. I was wondering if Android SDK
supports STL::Vector, C
Hi,
I am considering purchase of T-Mobile G1 for android software
development. I know that android api provides interface to
magnetometers. I would like to ask if magnetometers are physically
present in T-Mobile G1 device?
Kind Regards,
Spock
--~--~-~--~~~---~--~
I think the android os has taken the market by surprise. Its the best out
right now.
On Nov 11, 2008 5:08 PM, "Peter" <[EMAIL PROTECTED]> wrote:
How could it ever be to early to start developing?
On Nov 11, 3:42 am, Tarcísio <[EMAIL PROTECTED]> wrote: > I think
that is too early to deve...
i want to communicate data between localhost( as server) and emulator
(as client).
server program is written using java and its running on the java
flatform.
Client program is written using android.we use below code for the
client.
try {
InetAddress serverAddr = InetAddress.getByNa
How could it ever be to early to start developing?
On Nov 11, 3:42 am, Tarcísio <[EMAIL PROTECTED]> wrote:
> I think that is too early to development applications in Andoid.
> What do you think of?
--~--~-~--~~~---~--~~
You received this message because you are sub
hmmm, it should be possible to launch up to 16 emulator instances on a
single developer machine.
what are you doing exactly, and what error messages do you get ?
Also, you should read the "emulator networking" documentation that describes
how to connect
two distinct emulator instances (or more)
h
So, should I try the RC30 (hacked version of course)?
I live in the UK!
Am currently on TC5-RC7, seems a big jump?
Whats the differnce TC4/5?
IV
On Nov 8, 2:33 pm, "Fish Kungfu" <[EMAIL PROTECTED]> wrote:
> Yeah, I just had the update get pushed to mine too, and I let it go ahead
> and do it. I
I've started playing around with the zxing barcode scanner, and was
hoping there was a way to load an image into the emulator, such that
the emulator's camera "sees" that image and lets you capture it?
It seems like there should be a way, especially considering all the
things the emulator *does*
Hi,
I show the user's current location but I don't like how I do it.
I use an overlay that always is in the center of the screen. I don't
like this because if the MapView doesn't fill the screen the position
of the overlays is not correct. I use the dimensions of the screen
because if I use the
Did you get the maps api key from android site?
I had same problem just showing grid screen but found out that i was
using standard web maps api key not the ones for android.
If it's your case as well, go to
http://code.google.com/android/toolbox/apis/mapkey.html.
Hope it helps.
HL
On Nov 5, 3:
You will find older files at
http://code.google.com/p/android/downloads/list if you search in
"Deprecated Downloads" (instead of the default "Current Downloads").
Make sure that you have a very good reason for using older SDKs, since
applications developed with those won't generally work on actua
I don't think the Market is accessible this way. Someone on an
earlier thread commented that what is more likely is that there is an
API that the Market app reads, and assembles its UI with. In other
words, the Market isn't using a WebView or Browser window, but a
native UI.
-- Eric
On Oct 29,
There is a specific setting for allowing vibration, and you should
verify it's turned on (it should be by default though). The user app
Toggle Settings lets you flip it on and off easily, I'm not sure where
it's actually located in the default settings hierarchy.
On Nov 10, 12:36 pm, kunjan <[EM
Yeah, what's Diggin?
On Nov 10, 10:08 am, Dave <[EMAIL PROTECTED]> wrote:
> I'm wondering too. This looks like the best audio app by far, but I
> can't find wnywhere to download it.
>
> On Nov 7, 8:40 am, Markjm223 <[EMAIL PROTECTED]> wrote:
>
> > I really want to download diggin but I can't see
I think that is too early to development applications in Andoid.
What do you think of?
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Hi,
is it possible install Android and work on applications offline?
Thanks,
-Datta
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To post to this group, send email to android-beginners@g
freebird wrote:
> I'm trying to delete files in the code. It seems that
> Activity.deleteFile() doesn't accept string containing path seperator.
> Then how do I delete files from SD card? Can someone give me a code
> sample on how to use Android file system? Thanks a lot!
new File("/sdcard/my/fi
[EMAIL PROTECTED] wrote:
> Hi,
> I am developing a game.
> When the game starts, it shows one screen (Splashscreen).I have
> created xml file for that which contains only backgroudn. Nothing
> else.
>
> I want that after some time (2 sec proabably), it should switch to the
> new view, which shows
I am developing a android application for my university project. Now I
have a problem of how to communicate between two emulators. It is also
not possible to open two emulators. So how to check this is another
problem. plzz help me to solve this. thank u
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Hi Dana,
does Android1.0 supports jsr75 and jsr120
On Sep 29, 3:46 pm, vinay <[EMAIL PROTECTED]> wrote:
> Hi Dana,
>
> What are the JSR's Supported byAndroid1.0supports?
>
> Thanks,
> Vinay
>
> On Sep 29, 9:11 am, "Dana Li" <[EMAIL PROTECTED]> wrote:
>
> > Hi Kirti,
>
> > It will handle the same
I would like to know the answer to this question?
On Oct 29, 4:44 pm, Preston <[EMAIL PROTECTED]> wrote:
> Can you put a link in a webpage that will open the market on the G1?
>
> I tried entering the following URL's from the upgrade example page but
> they didn't seem to work. Is it possible to
I think, a thread is usefull to switch from your splash screen to the
main menu. To fix your first problem, I've got no idea, unfortunately.
public class SplashScreen extends Activity {
private static final String TAG = "SplashScreen";
private static final int MAIN_MENU_ID = Menu.FIRST;
Hi all, I'm new to the Android platform. I've been digging around lots
of sample code, and haven't seen anything that does what I want.. I'd
like to create my own code path for getting the camera data from the
PreviewCallback, and then displaying it on my own SurfaceView, since
I'd like to do some
Only thing that's available is the OpenGL libraries. Google will be your
best friend for this.
On Mon, Nov 10, 2008 at 10:59 PM, [EMAIL PROTECTED] <
[EMAIL PROTECTED]> wrote:
>
> Hi,
>
> I am a new bee for Android programming.and i would like to know if
> there is any API to start developing 3D
ok, I havent try installing through usb (adb tool), but I already signed my
apk file...
here are my steps:
- do development on Eclipse + android plugin
- run on emulator, works fine
- create key using command line keytool
- sign using jarsigner
- verify using jarsigner -verify
- upload to my webser
Support for sophisticated scripts like Arabic and Indic is not supported in
Android 1.0
(they are planned for a later release, can't tell when). Which means that
even if you install
an Indic font, chances are that text will not be rendered properly anyway.
Also, an application can provide it's own
Hi Tane,
I think the application is a good way to get started with writing for
Android. I can imagine some people would use it... But I think it'd be
quite a drain on the already quite short-lasting battery. The update
would have to happen quite sparingly. Once an hour or something.
I also imagi
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