http://bugs.freeciv.org/Ticket/Display.html?id=39143 >
> [EMAIL PROTECTED] - Wed Mar 28 19:43:50 2007]:
>
> Hi!
>
> During the last game session with the 2.0.9 standard version two bugs
> were discovered:
>
> A) At some point my income was fixed to nine and payment to zero. Changing
> the tax
http://bugs.freeciv.org/Ticket/Display.html?id=39330 >
This is a tough bug. Looks to me like this is at the heart of a deeper
problem where shared vision does not correctly handle vision layers or
seen_count. Perhaps someday it would be appropriate to go through and
rewrite shared vision so tha
http://bugs.freeciv.org/Ticket/Display.html?id=39328 >
The current code is clearly wrong. The va_arg may be implemented as a
pointer rather than an inline array and so passing it multiple times to
vsnprintf will generate garbage results on some platforms while working
on others.
Nothing I've re
http://bugs.freeciv.org/Ticket/Display.html?id=39340 >
I found a solution for this last report
http://rt.freeciv.org/Ticket/Display.html?id=17435
Rivers still need fixing in the island generator too
http://rt.freeciv.org/Ticket/Display.html?id=15947
~~Yautja
On 4/14/07, Jason Short <[EMAIL PRO
http://bugs.freeciv.org/Ticket/Display.html?id=39324 >
On Thursday 12 April 2007 06:03:34 Christian Prochaska wrote:
> http://bugs.freeciv.org/Ticket/Display.html?id=39324 >
>
> > [EMAIL PROTECTED] - Mi 04. Apr 2007, 21:34:31]:
> >
> > -The dialogue for selling all of a certain improvement isn't