http://bugs.freeciv.org/Ticket/Display.html?id=22484 >
On 05/09/07, Pepeto _ wrote:
> >
> > crashes when
> > the timeout forces a new turn while the player is planing
> > a goto move.
> >
> > Ingo
> >
> I seems exactly linked with PR#15854.
Yes, I used turn changes via timeout to reproduce #15
http://bugs.freeciv.org/Ticket/Display.html?id=22484 >
> [EMAIL PROTECTED] - Mar. Oct. 17 12:05:36 2006]:
>
> Hello,
>
> I dont know if this has been reported yet; but there is
> a high chance (as usual it is not completely deterministic)
> that the civclient of the 2.1.0-beta2 version crashes
http://bugs.freeciv.org/Ticket/Display.html?id=22484 >
Hello,
I dont know if this has been reported yet; but there is
a high chance (as usual it is not completely deterministic)
that the civclient of the 2.1.0-beta2 version crashes when
the timeout forces a new turn while the player is planing
a