URL:
http://gna.org/bugs/?21019
Summary: Segmentation fault in tile_get_known at tile.c:480
Project: Freeciv
Submitted by: andreasr
Submitted on: Mon 12 Aug 2013 06:25:05 AM GMT
Category: freeciv-web
Follow-up Comment #1, bug #21019 (project freeciv):
This would seem like bug #20837, except that it was fixed in r23091 already.
Seems like there would be a connection that is neither global observer nor
attached to player.
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URL:
http://gna.org/patch/?4085
Summary: Check that targeted irrigation/mine target is of
appropriate type
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 12 Aug 2013 09:54:24 AM EEST
Category: general
Follow-up Comment #2, bug #21019 (project freeciv):
Yes, this crash is related to bug #20837.
Just before the crash, I think a user just connected. This is from the server
logs:
2: Connection request from KingdomofPortugal from localhost
2: c16 has client version 2.4.99-dev
2: KingdomofPortugal
Follow-up Comment #3, bug #21019 (project freeciv):
This patch resolves this crash for me:
https://github.com/freeciv/freeciv-web/blob/9ae8944573c4efa280858116cf95e4f94094f7bd/freeciv/patches/observer_fix.patch
Without this patch, the server will always crash when moving units when a user
has
URL:
http://gna.org/bugs/?21021
Summary: Irrigation/Mine target gets overridden when loading
old savegame
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 12 Aug 2013 11:41:45 AM EEST
Category: general
Translation stats:
fr: 100%: 7117 translated.
pl: 100%: 7117 translated.
en_GB: 100%: 7117 translated.
ca: 100%: 7117 translated.
es: 99.1%: 7056 translated, 37 fuzzy, 24 untranslated.
gd: 95%: 6743 translated, 219 fuzzy, 155 untranslated.
de: 91%: 6494 translated, 196 fuzzy, 427 untranslated.
URL:
http://gna.org/patch/?4086
Summary: Targeted pollution/fallout cleaning
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 12 Aug 2013 12:25:42 PM EEST
Category: general
Priority: 5 - Normal
Follow-up Comment #6, bug #20932 (project freeciv):
Oh, you're right if old behavior is something people have started to expect. I
myself had always expected the new bheavior and avoided mining the city center
to not lose irrigation bonus...
Feel free to revert this from S2_3
URL:
http://gna.org/bugs/?21022
Summary: Problems in determining move_type for units native
to roads
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 12 Aug 2013 06:50:06 PM EEST
Category: general
Follow-up Comment #1, bug #21022 (project freeciv):
Also, any native road is considered to make also tile native while on should
check road's NativeTile -flag.
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Reply to this item at:
http://gna.org/bugs/?21022
URL:
http://gna.org/patch/?4087
Summary: Use activity_type_iterate() in
concat_tile_activity_text()
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 12 Aug 2013 10:16:33 PM EEST
Category: client
Update of patch #4081 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #4082 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #4038 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #1, patch #4051 (project freeciv):
No longer just a request for comments. Applies on top of trunk SVN revision
23201. Among the changes are the addition of the relation real embassy
(to/from) and renaming of the requirement type from DiplRelation to DiplRel.
(file #18674)
Follow-up Comment #1, patch #4078 (project freeciv):
Updated to apply on top of trunk svn revision 16510 and patch #4077.
(file #18675)
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Additional Item Attachment:
File name: action_enablers_ruleset_2.patch Size:19 KB
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