[gentoo-dev] Automated Package Removal and Addition Tracker, for the week ending 2013-07-14 23h59 UTC

2013-07-14 Thread Robin H. Johnson
The attached list notes all of the packages that were added or removed from the tree, for the week ending 2013-07-14 23h59 UTC. Removals: sys-fs/aufs22013-07-10 11:32:05 jlec net-irc/xchatosd2013-07-11 20:02:38 pinkbyte net-irc/cwirc 20

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread Peter Stuge
Diego Elio Pettenò wrote: > > I bet you a tasty beverage that it will grow over time! :) > > I don't believe in the future until I can see it. Huh - what does that mean? Obviously neither of us can say with certainty what will happen in the future and that's also not the point - making a friendl

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread Diego Elio Pettenò
On 14/07/2013 18:42, Peter Stuge wrote: > I bet you a tasty beverage that it will grow over time! :) I don't believe in the future until I can see it. I'm pretty sure that's the same thing that they said about app-antivirus at some point (can somebody _kill_ that category please?!) > So your numb

[gentoo-dev] Re: new category: games-adventure/

2013-07-14 Thread Michael Palimaka
On 15/07/2013 03:38, Damien Levac wrote: What immediately comes to mind as a "decent" way to split games is the wikipedia page for video game genres: http://en.wikipedia.org/wiki/Video_game_genres That would make 7 categories and the game description could include the subcategory if necessary.

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread Peter Stuge
Diego Elio Pettenò wrote: > > I don't think anyone can dispute that there exists a genre called > > adventure games.. > > How comes scummvm is not in the list then? Just saying. Yep, it could also be included! OTOH the VM itself isn't technically a game. > Seriously, a category for 10 games is

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread hasufell
On 07/14/2013 07:29 PM, Diego Elio Pettenò wrote: > On 14/07/2013 18:26, Peter Stuge wrote: >> I don't think anyone can dispute that there exists a genre called >> adventure games.. > > How comes scummvm is not in the list then? Just saying. Because it's an engine. Scummvm games are already in t

[gentoo-dev] Re: new category: games-adventure/

2013-07-14 Thread Michael Palimaka
On 15/07/2013 03:17, Rich Freeman wrote: I agree that precedence alone isn't really a good basis for this. I don't really have concerns with the initial category size so much as the general lack of a definition for this category. I agree. The boundaries between games-rpg and games-adventure, a

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread Rich Freeman
On Sun, Jul 14, 2013 at 1:33 PM, Peter Stuge wrote: > Matt Turner wrote: >> >> And? Two wrongs don't make a right. >> > >> > What do you mean by "And?" - it doesn't make much sense as a reply. :\ >> >> He means that none of those provide justification. > > It seemed that the main argument was that

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread Damien Levac
As a user, I have always wondered what was the rational for the current game categories and thought it should splitted in a more standard way. What immediately comes to mind as a "decent" way to split games is the wikipedia page for video game genres: http://en.wikipedia.org/wiki/Video_game_genres

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread Rich Freeman
On Sun, Jul 14, 2013 at 1:29 PM, Diego Elio Pettenò wrote: > On 14/07/2013 18:26, Peter Stuge wrote: >> I don't think anyone can dispute that there exists a genre called >> adventure games.. > > How comes scummvm is not in the list then? Just saying. > > Seriously, a category for 10 games is *not*

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread Peter Stuge
Matt Turner wrote: > >> And? Two wrongs don't make a right. > > > > What do you mean by "And?" - it doesn't make much sense as a reply. :\ > > He means that none of those provide justification. It seemed that the main argument was that there are too few packages and then then I do think that othe

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread Diego Elio Pettenò
On 14/07/2013 18:26, Peter Stuge wrote: > I don't think anyone can dispute that there exists a genre called > adventure games.. How comes scummvm is not in the list then? Just saying. Seriously, a category for 10 games is *not* a good idea. There is at least one (scummvm) who could fit there. Not

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread Peter Stuge
Rich Freeman wrote: > Just what do wumpus (talk about a blast from the past), a game "in the > spirit of nethack," and a Leisure Suit Larry spinoff have in common? I'd say it's that they focus on exploration. > I imagine most games have some kind of adventure sense to them. Puzzles and 52-card

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread Ulrich Mueller
> On Sun, 14 Jul 2013, hasufell wrote: > On 07/14/2013 06:26 PM, Diego Elio Pettenò wrote: >> I would object... 10 games are wa too few for a new category and >> especially pkg moves.. > 1 app-antivirus/ > 3 net-zope/ > 5 x11-base/ > 7 gpe-utils/ > 8 app-officeext/ >

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread Matt Turner
On Sun, Jul 14, 2013 at 10:15 AM, Peter Stuge wrote: > Diego, > > hasufell wrote: >> > I would object... 10 games are wa too few for a new category and >> > especially pkg moves.. >> >> 1 app-antivirus/ >> 3 net-zope/ >> 5 x11-base/ >> 7 gpe-utils/ >> 8 app-officeext/ >> 11

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread Rich Freeman
On Sun, Jul 14, 2013 at 1:02 PM, Diego Elio Pettenò wrote: > And? Two wrongs don't make a right. > > And I've said the same for any other proposed category like that. I agree that precedence alone isn't really a good basis for this. I don't really have concerns with the initial category size so

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread Peter Stuge
Diego, hasufell wrote: > > I would object... 10 games are wa too few for a new category and > > especially pkg moves.. > > 1 app-antivirus/ > 3 net-zope/ > 5 x11-base/ > 7 gpe-utils/ > 8 app-officeext/ > 11net-voip/ > 12games-kids/ > 12gnustep-libs/ > 13mai

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread Diego Elio Pettenò
And? Two wrongs don't make a right. And I've said the same for any other proposed category like that.

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread hasufell
On 07/14/2013 06:26 PM, Diego Elio Pettenò wrote: > I would object... 10 games are wa too few for a new category and > especially pkg moves.. > 1 app-antivirus/ 3 net-zope/ 5 x11-base/ 7 gpe-utils/ 8 app-officeext/ 11 net-voip/ 12 games-kids/ 12 gn

Re: [gentoo-dev] new category: games-adventure/

2013-07-14 Thread Diego Elio Pettenò
I would object... 10 games are wa too few for a new category and especially pkg moves..