I've got a couple of files at the root of my repository named
*.git_merge_a.* is a numerical value.
Why are they created? What to do with them?
Regards.
Göran
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On Thu, 20 Mar 2014 00:32:33 -0700 (PDT)
Göran wrote:
> I've got a couple of files at the root of my repository named
> *.git_merge_a.* is a numerical value.
> Why are they created? What to do with them?
Git itself does not create such files AFAIK.
So supposedly they were created by a
On Wed, 19 Mar 2014 14:01:38 -0700 (PDT)
Bruce Hart wrote:
> i'm new to git so i don't know if i have the lingo down yet but here
> goes.
>
> is there a way to run a report to see any changes that have been made
> with the clone repos but not pushed yet to the central repo?
> basically something
On Wed, 19 Mar 2014 14:34:09 -0700 (PDT)
p@orange.fr wrote:
> Is it the right place to report bug on git gui?
> Or else where can I report git gui bug?
Bugs against stock Git components should be reported on the main Git
list -- please consult [1] for more details.
1. https://gist.github.com
On Wed, 19 Mar 2014 14:04:15 -0700 (PDT)
Bruce Hart wrote:
> in an enviroment with a central repo and then a bunch of clone repos
> it is important that all machines involved be running the same
> version of git?
No, it's not important. Git wire protocol is rather stable so you're
sort of [*] g
Thank you for the response!
I've investigated this further and found an wrapper for git (GitExtension)
that we are using, suspectable to use these files.
A quick scan of the sourcetree for this utility shows that it uses this
filenames. But I didn't find any places where the files actually are
Try to see if your bare repo (the one in htdocs) its being updated, try to
clone it (git clone). Seems that there are no problems with the commands
you are using, maybe some unneeded flags.
For the files you need to leave untouched you can create a gitignore file
where you can especify files and f
On Thu, Mar 20, 2014 at 10:55 AM, Senjin Dragon
wrote:
> Let me sketch out what I'm trying to do. I'm not sure if I can use git for
> this or not. I think I can but I'm getting headaches going through the
> documentation and experimenting. It's all a bit confusing to me.
>
> I run a minecraft game