I am working on implementing a new QoI in GRINS, and as part of that I need to
do a rayfire across the mesh.
As input, I would have the (x,y) or (x,y,z) coordinates of the starting point
on a boundary, and an angle at which to fire across.
I was wondering if anyone has attempted something l
There are lots of options here... some more exotic than others. To get
started, take a look at our very general and straightforward implementation
in MOOSE:
https://github.com/idaholab/moose/blob/devel/framework/src/utils/RayTracing.C
Derek
On Tue, Apr 5, 2016 at 11:15 PM Tim Adowski wrote:
> I