There are lots of options here... some more exotic than others. To get started, take a look at our very general and straightforward implementation in MOOSE: https://github.com/idaholab/moose/blob/devel/framework/src/utils/RayTracing.C
Derek On Tue, Apr 5, 2016 at 11:15 PM Tim Adowski <trado...@buffalo.edu> wrote: > I am working on implementing a new QoI in GRINS, and as part of that I > need to do a rayfire across the mesh. > > As input, I would have the (x,y) or (x,y,z) coordinates of the starting > point on a boundary, and an angle at which to fire across. > > I was wondering if anyone has attempted something like this before. > > If so, I would appreciate any insights or code that could get me up and > running faster. > > Thanks! > > ------------------------------------------------------------------------------ > _______________________________________________ > Libmesh-devel mailing list > Libmesh-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/libmesh-devel >
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