I am working on implementing a new QoI in GRINS, and as part of that I need to
do a rayfire across the mesh.
As input, I would have the (x,y) or (x,y,z) coordinates of the starting point
on a boundary, and an angle at which to fire across.
I was wondering if anyone has attempted something like this before.
If so, I would appreciate any insights or code that could get me up and running
faster.
Thanks!
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