Re: [Nuke-users] DOF Bokeh variations ?

2011-07-24 Thread Colin Doncaster
Hey Jonathan ( and anyone else that's interested ) - Bokeh 1.0.1 is available to try out for Nuke 6.3 with deep image support - http://peregrinelabs.com/bokeh There are also some example images up on the site showing the benefits of the deep image input, especially with fur and DOF. The only

Re: [Nuke-users] DOF Bokeh variations ?

2011-07-13 Thread ari Rubenstein
I'll try it ! thx for the further clarification. Ari Sent from my iPhone On Jul 13, 2011, at 8:28 PM, Colin Doncaster wrote: > > Hi Ari - > > Bokeh can use the Z depth channel, or any other channel you choose that > contains Z values ( well, any values but Z seems to make the most sense ) t

Re: [Nuke-users] DOF Bokeh variations ?

2011-07-13 Thread Colin Doncaster
Hi Ari - Bokeh can use the Z depth channel, or any other channel you choose that contains Z values ( well, any values but Z seems to make the most sense ) to control the size of the COC. So I'm not too sure if what you're asking is different? If you want normalized values ( 0 - 1 ) it's adv

Re: [Nuke-users] DOF Bokeh variations ?

2011-07-13 Thread ari Rubenstein
Yes, Franks got it. Example: Nuke's 6.3 beta particles moving from foreground to midground and a depth key's luminance (particle depth) scaling each particle's bokeh (circle of confusion) from large to small as they move away from camera. This happens on a per particle basis, not uniformly

Re: [Nuke-users] DOF Bokeh variations ?

2011-07-13 Thread Frank Rueter
you mean the custom convole input, right?! I think Ari means a control image that scales the convolve shapes in the output image. On Jul 14, 2011, at 7:08 AM, Colin Doncaster wrote: > Hi Ari, > > Any input channel can be used to control the scale of the effect. > > Cheers > > On 2011-07-1

Re: [Nuke-users] DOF Bokeh variations ?

2011-07-13 Thread Jonathan Egstad
Cool, can't wait to try it! Sent from my iPhone On Jul 13, 2011, at 12:38 PM, Colin Doncaster wrote: > What's to say that's not already working? > > Nuke 6.3 is still in beta though... > > On 2011-07-13, at 3:23 PM, Jonathan Egstad wrote: > >> How soon can you get a version working for 6.3

Re: [Nuke-users] DOF Bokeh variations ?

2011-07-13 Thread Colin Doncaster
What's to say that's not already working? Nuke 6.3 is still in beta though... On 2011-07-13, at 3:23 PM, Jonathan Egstad wrote: > How soon can you get a version working for 6.3 which accepts deep data...? > > > On Jul 11, 2011, at 12:43 PM, Colin Doncaster wrote: > >> I can get you a trial l

Re: [Nuke-users] DOF Bokeh variations ?

2011-07-13 Thread Jonathan Egstad
How soon can you get a version working for 6.3 which accepts deep data...? On Jul 11, 2011, at 12:43 PM, Colin Doncaster wrote: > I can get you a trial license of http://peregrinelabs.com/bokeh if you want > to give it a go. I'm sure the tool can be extended to support what you're > trying to

Re: [Nuke-users] DOF Bokeh variations ?

2011-07-13 Thread Colin Doncaster
Hi Ari, Any input channel can be used to control the scale of the effect. Cheers On 2011-07-13, at 2:35 PM, ari Rubenstein wrote: > Colin, > > Can you confirm if now the tool can scale the bokeh based on a greyscale > input image (such as a depth key) ? > > Thx, > Ari > > Sent from my iPh

Re: [Nuke-users] DOF Bokeh variations ?

2011-07-13 Thread ari Rubenstein
Colin, Can you confirm if now the tool can scale the bokeh based on a greyscale input image (such as a depth key) ? Thx, Ari Sent from my iPhone On Jul 11, 2011, at 3:43 PM, Colin Doncaster wrote: > I can get you a trial license of http://peregrinelabs.com/bokeh if you want > to give it a g

Re: [Nuke-users] DOF Bokeh variations ?

2011-07-11 Thread Ryan O'Phelan
anyone have any examples of peregrine labs bokeh? On Mon, Jul 11, 2011 at 3:43 PM, Colin Doncaster wrote: > I can get you a trial license of http://peregrinelabs.com/bokeh if you > want to give it a go. I'm sure the tool can be extended to support what > you're trying to do. > > cheers > > On 20

Re: [Nuke-users] DOF Bokeh variations ?

2011-07-11 Thread Colin Doncaster
I can get you a trial license of http://peregrinelabs.com/bokeh if you want to give it a go. I'm sure the tool can be extended to support what you're trying to do. cheers On 2011-07-11, at 12:18 PM, a...@curvstudios.com wrote: > Anyone have a nice solution / tool for animated growing / shrin

Re: [Nuke-users] DOF Bokeh variations ?

2011-07-11 Thread Deke Kincaid
Frank made an example a while ago here: http://forums.thefoundry.co.uk/phpBB2/viewtopic.php?t=1819&highlight=fft -deke On Mon, Jul 11, 2011 at 11:02, wrote: > Can you provide a link to the "FFT stuff" ? > > thx, > Ari > > > > Try to play with the FFT stuff, that might give you the result you w

Re: [Nuke-users] DOF Bokeh variations ?

2011-07-11 Thread ar
Can you provide a link to the "FFT stuff" ? thx, Ari > Try to play with the FFT stuff, that might give you the result you want > > Florian Strobl > > compositor > phone: +1 310 906 9493 > flotv.info > > > On Mon, Jul 11, 2011 at 09:18, wrote: > >> Anyone have a nice solution / tool for animated

Re: [Nuke-users] DOF Bokeh variations ?

2011-07-11 Thread Florian Strobl
Try to play with the FFT stuff, that might give you the result you want Florian Strobl compositor phone: +1 310 906 9493 flotv.info On Mon, Jul 11, 2011 at 09:18, wrote: > Anyone have a nice solution / tool for animated growing / shrinking of DOF > Bokeh on say, particles moving away from cam

[Nuke-users] DOF Bokeh variations ?

2011-07-11 Thread ar
Anyone have a nice solution / tool for animated growing / shrinking of DOF Bokeh on say, particles moving away from camera ? I'm trying to create Flotsam for several underwater shots with particles. I can cut the particles into different depth slices, then vary their DOF bokeh, and re-combine...bu