Hey Jonathan ( and anyone else that's interested ) -
Bokeh 1.0.1 is available to try out for Nuke 6.3 with deep image support -
http://peregrinelabs.com/bokeh
There are also some example images up on the site showing the benefits of the
deep image input, especially with fur and DOF. The only
I'll try it ! thx for the further clarification.
Ari
Sent from my iPhone
On Jul 13, 2011, at 8:28 PM, Colin Doncaster wrote:
>
> Hi Ari -
>
> Bokeh can use the Z depth channel, or any other channel you choose that
> contains Z values ( well, any values but Z seems to make the most sense ) t
Hi Ari -
Bokeh can use the Z depth channel, or any other channel you choose that
contains Z values ( well, any values but Z seems to make the most sense ) to
control the size of the COC. So I'm not too sure if what you're asking is
different? If you want normalized values ( 0 - 1 ) it's adv
Yes, Franks got it.
Example:
Nuke's 6.3 beta particles moving from foreground to midground and a depth
key's luminance (particle depth) scaling each particle's bokeh (circle of
confusion) from large to small as they move away from camera.
This happens on a per particle basis, not uniformly
you mean the custom convole input, right?!
I think Ari means a control image that scales the convolve shapes in the output
image.
On Jul 14, 2011, at 7:08 AM, Colin Doncaster wrote:
> Hi Ari,
>
> Any input channel can be used to control the scale of the effect.
>
> Cheers
>
> On 2011-07-1
Cool, can't wait to try it!
Sent from my iPhone
On Jul 13, 2011, at 12:38 PM, Colin Doncaster wrote:
> What's to say that's not already working?
>
> Nuke 6.3 is still in beta though...
>
> On 2011-07-13, at 3:23 PM, Jonathan Egstad wrote:
>
>> How soon can you get a version working for 6.3
What's to say that's not already working?
Nuke 6.3 is still in beta though...
On 2011-07-13, at 3:23 PM, Jonathan Egstad wrote:
> How soon can you get a version working for 6.3 which accepts deep data...?
>
>
> On Jul 11, 2011, at 12:43 PM, Colin Doncaster wrote:
>
>> I can get you a trial l
How soon can you get a version working for 6.3 which accepts deep data...?
On Jul 11, 2011, at 12:43 PM, Colin Doncaster wrote:
> I can get you a trial license of http://peregrinelabs.com/bokeh if you want
> to give it a go. I'm sure the tool can be extended to support what you're
> trying to
Hi Ari,
Any input channel can be used to control the scale of the effect.
Cheers
On 2011-07-13, at 2:35 PM, ari Rubenstein wrote:
> Colin,
>
> Can you confirm if now the tool can scale the bokeh based on a greyscale
> input image (such as a depth key) ?
>
> Thx,
> Ari
>
> Sent from my iPh
Colin,
Can you confirm if now the tool can scale the bokeh based on a greyscale input
image (such as a depth key) ?
Thx,
Ari
Sent from my iPhone
On Jul 11, 2011, at 3:43 PM, Colin Doncaster wrote:
> I can get you a trial license of http://peregrinelabs.com/bokeh if you want
> to give it a g
anyone have any examples of peregrine labs bokeh?
On Mon, Jul 11, 2011 at 3:43 PM, Colin Doncaster wrote:
> I can get you a trial license of http://peregrinelabs.com/bokeh if you
> want to give it a go. I'm sure the tool can be extended to support what
> you're trying to do.
>
> cheers
>
> On 20
I can get you a trial license of http://peregrinelabs.com/bokeh if you want to
give it a go. I'm sure the tool can be extended to support what you're trying
to do.
cheers
On 2011-07-11, at 12:18 PM, a...@curvstudios.com wrote:
> Anyone have a nice solution / tool for animated growing / shrin
Frank made an example a while ago here:
http://forums.thefoundry.co.uk/phpBB2/viewtopic.php?t=1819&highlight=fft
-deke
On Mon, Jul 11, 2011 at 11:02, wrote:
> Can you provide a link to the "FFT stuff" ?
>
> thx,
> Ari
>
>
> > Try to play with the FFT stuff, that might give you the result you w
Can you provide a link to the "FFT stuff" ?
thx,
Ari
> Try to play with the FFT stuff, that might give you the result you want
>
> Florian Strobl
>
> compositor
> phone: +1 310 906 9493
> flotv.info
>
>
> On Mon, Jul 11, 2011 at 09:18, wrote:
>
>> Anyone have a nice solution / tool for animated
Try to play with the FFT stuff, that might give you the result you want
Florian Strobl
compositor
phone: +1 310 906 9493
flotv.info
On Mon, Jul 11, 2011 at 09:18, wrote:
> Anyone have a nice solution / tool for animated growing / shrinking of DOF
> Bokeh on say, particles moving away from cam
Anyone have a nice solution / tool for animated growing / shrinking of DOF
Bokeh on say, particles moving away from camera ?
I'm trying to create Flotsam for several underwater shots with particles.
I can cut the particles into different depth slices, then vary their DOF
bokeh, and re-combine...bu
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