Hi,osger all,
Who can tell how much Pixel most for .jpg can OSG support?
Thanks ahead.
Cheers,
Donlin___
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Hi,osger all,
Who can tell how much Pixel most for .jpg can OSG support?
I have a 5405X5634 Pixel .JPG File,but OSG can't read it(For Map Texture), How
to make OSG support very large Pixels images?
Thanks ahead.
Cheers,
Donlin
___
osg-users
Hi,osger all,
Who can tell how much Pixel most for .jpg can OSG support?
I have a 5405X5634 Pixel .JPG File,but OSG can't read it(For Map Texture), How
to make OSG support very large Pixels images?
Thanks ahead.
Cheers,
Donlin
___
osg-users
快捷回复给:Doug McCorkle, OpenSceneGraph Users, thomas.hogarth
At 2011-06-10 01:42:33,Doug McCorkle mc...@iastate.edu wrote:
Thanks!
Doug
On Jun 9, 2011, at 12:20 PM, Thomas Hogarth wrote:
Hi Doug
Raised it as an issue, it made me enter a branch path but I had in fact
download the trunk.
Hi,all osger
osg 3.0.0 is coming,Could someone tell What will OSG 3.0.0 be? what's the main
changes and revolutionary updates?
donlin
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Does anyone give some info about osg on Mobile?
can osg run on Mobile?
How and what package it need?
Thanks
Donlin___
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Thanks for your reply giving info ,Martin Scheffler
I am trying avango.
Donlin
在2010-04-17 16:40:38,Martin Scheffler osgfo...@tevs.eu 写道:
you can also check out Avango (http://www.avango.org/). It uses OSG and
provides ways to replicate scene graph structures. i don't know if the network
,Robert Osfield robert.osfi...@gmail.com 写道:
Hi Donlin,
2010/4/14 xyc508 xyc...@163.com:
how to develop OSG for Distributed usage? Could one give which Distributed
tool or software is right or best?
There are plenty of different approaches, which is best for you? Well
I don't really know what
enough, by the way.
John
xyc508 wrote:
Hi,Robert,
I mean that on web,diffrent person login on the same scene,they can see
others,also can chat each other.
I am not sure which tools or engine is right with OSG? is Raknet or others?
are there any examples or current project for this issue
Hi,all
how to develop OSG for Distributed usage? Could one give which Distributed tool
or software is right or best?
Thanks ahead
Donlin
2010-4-15___
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Hi,all
Why :readNodeFile(http://www.aaa.com/a.ive;) not take effect?
how to use osgviewer.exe http://www.aaa.com/a.ive;?
The osgdb_net.dll is on the right way.
Thanks
Donlin___
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I think the hardware is not a problem as time gone,for example ,GPhone and
iPhone's hardware is strong now,
and more and mor mobile device's hardware is similar to PC as many year ago,
so is necessary to develop named osgMobile platform for all Mobile?
if necessary,does osgMobile is a plug-in
Hi,all
Does any one know that how to run OSG on iPhone(Mobile Device)?
It need a plug-in for mobile explorer or recompile application ?
Could any one give a OSG Mobile examples?
Thank you all !
Cheers,
Donlin___
osg-users mailing list
Hi,Robert
Thanks for your reply.
Have you ever see other person or company Distributed implementation like
this?Should you give some their name?
or could you give some ideas,for examples:
Firstly,it need a database,user managment,char,chat,Collision Detection,etc.
but i have a question:For
Hi ,how are you all?
Does anyone know where is the OSG Distributed Module in OSG Code Source?
How many ueser all over the NET can roam the same scene?
How to realize this Usage?
Donlin
Thanks___
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Hi,Joe Lyga
I ever meet the same problem one year before,but it still not solved.I think
that osgAL have two sound channel limited.But i don't know why!
Same Confused Person
Donlin
在2008-09-10,Joe Lyga [EMAIL PROTECTED] 写道:
Hi osg-users,
I've been playing around with the osgal audio
Hello,all
I build a model with animation in it use 3ds max,but in osg application(Load
the model .ive as a node),the animation's speed is too fast, I want use
language to set it's speed down, could anyone tell how to control Animation
Speed ?Thanks.
Regards
Hello,all
I build a model with animation use 3ds max,export as a .ive file,loaded in osg
application as a node,but the animation is too fast,could any tell how to
control it's speed or give any help? Thanks.
Regards
Donlin___
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After installed,my app is all ok on no-installed .Net Framework machine ,
but on installed .Net Framework machine ,it doesn't works.use DEPENDS.exe
to find mpr.dll have Error and Warning, no ways at all recently!!!
who can give a help?
在2008-04-23,Mike Weiblen [EMAIL PROTECTED] 写道:
to
I still no ways. is it the reason of opengl32.dll,because use DEPENDS.exe to
find opengl32.dll is the root of mpr.dll, does opengl32.dll conflict with
mpr.dll?
Donlin
[EMAIL PROTECTED] 写道:
Hi,Neil,
Nice receive from you.
Yes,it's really the mpr.dll problem.I notice that on all
Hello,Robert,
Very Thanks for your reply.
I do the following and it takes affects:
//
osgDB::FilePathList FilePath;
osgDB::convertStringPathIntoFilePathList(C:/WINDOWS/system32,FilePath);
osgDB::appendPlatformSpecificResourceFilePaths(FilePath);
Hi,Neil,
Nice receive from you.
Yes,it's really the mpr.dll problem.I notice that on all installed .Net
Framework cann't run my osg app,on all no-installed .Net Framework can run my
osg app freely.
It may be that the two mpr.dll is different. is it really the problem of .Net
Framework?
Hello,all,
I use setFont(Fonts//ARIAL.TTF) ,it can take affects on development
machine,but after change other machine it can't show the right Fonts,why? (The
file ARIAL.TTF is on the both machine C:\WINDOWS\Fonts\ARIAL.TTF)
I got a little confuse:
-
Hello,
I develop a osg application,it runs right on development machine,but change
other machine,it can't. I use DEPENDS.Exe to find the file mpr.dll have
problem,it show the error:
Warning: At least one module has an unresolved import due to a missing export
function in a delay-load
Hi,
I have downloaded osgActiveX ,I use osgText::text to write text on the screen
,firstly it display the text,but after the model loaded ,the text
disappear,what's the reason? could give some help? Thanks.
xyc508
在2008-03-25,Brian [EMAIL PROTECTED] 写道:
Hi Wang Rui,
Thanks for sharing
Hi,
What's the version of OSG and Virual Studio you are running of osgActiveX?
I meet more error while rebuild the project and regsvr32.exe the osgMFCAx.ocx.
could give some help.Thank you.
DonZin 2006.3.24
在2008-03-18,Wang Rui [EMAIL PROTECTED] 写道:
Hello all,
The attached .zip file is a
Hello all
Does the current osg 2.3.x support osgAX? if no,why?
I heard the current osgAX support osg 0.9.6 only,is it that? if yes,could
anyone give a website to download osg 0.9.6? Thanks.
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Hello all
Does the current osg 2.3.x support osgAX? if no,why?
I heard the current osgAX support osg 0.9.6 only,is it that? if yes,could
anyone give a website to download osg 0.9.6? Thanks.
___
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Hello all,
what's the problem with osgAX?why http://osgax.vr-c.dk stop? is there the
replacement project of osgAX? Thanks.___
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Hi,all,
could anyone give a website to download osgAX? Thanks.___
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Dear All:
Could anyone give a website to download osg0.9.6? Thanks.
Appreciate any help and thanks.
Regards,
Donlin___
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,MichaelGronager make a ActiveX
wrapper control .http://osgax.vr-c.dk/Gook luck.- Original Message
-From:FreeSouthTo:[EMAIL PROTECTED]: Monday, October 15, 2007 12:40
PMSubject: Re: [osg-users] How to view .ive file on Web(use IE)? (xyc508)
How to view .ive file on Web(use IE)? (xyc508)
Hello,all
Hello,all
Could someone tell me,How to view .ive file on Web(use IE)?
Thanks___
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Hello,all
when I compile osgAL with osg2.0,there is an error:can not convert
osg::Matrixd from osg::RefMatrix,what's the reason?could someone tell
me?Thanks.___
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svn
version) and it compiles just fine.
On the other hand, I do get some problems due to the update to using
osgViewer that I have to look into.
/Anders
On 8/2/07, xyc508 [EMAIL PROTECTED] wrote:
Hello,all
when I compile osgAL with osg2.0,there is an error:can not convert
osg::Matrixd from osg
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