Hallo,
Max Neupert hat gesagt: // Max Neupert wrote:
> thanks you for your encouraging props and answers.
> i was trying to do a GOP version but have trouble with the local
> scope of the array..
> what is going on here?
See:
http://puredata.info/docs/tutorials/TipsAndTricks#getting-0-into-mess
-- french and english text intertwine --
1) LA MATRICE EN BOUCLE (MEB)
" La matrice en boucle (meb) permet d'enrégistrer et placer en temps réel
16 séquences de 100 images chacunes, tirées d'une capture vidéo,
dans une matrice visuelle. Peut être contrôlé avec une manette de jeu. "
" La matrice
It seems like there are a couple of options for GUI interfaces other
than GRiPD, and I didn't know this. Can you say more about toxy, the
Graph on Parent or tcl-tk widgets made by ix and MIXed or any other
technique? How can I learn more about these as related specifically to
GUI interface buil
I'm running windows xp with a MOTU 828. In PD, I can only use the first (2)
inputs and the first (2) outputs. Any ideas on how I can change the settings
to gain access to all the inputs/outputs?...I have the standard (MMIO) audio
set to MOTU Analog with 8 channels on input and output...
Any h
On Tue, Nov 28, 2006 at 09:02:41PM -0500, marius schebella wrote:
> I made a tetris like game with pd and called it "bangtris". maybe you
> will like it. but it is version 0.1!
Awesome!!!
Chris.
---
[EMAIL PROTECTED]
http://mccormick.cx
_
Well, the current PD Gui stuff is not adequate for pro performance
situations as far as I'm concerned. Even a small number of Gui
elements visible will totally destroy the audio and cause severe
dropouts, in my personal experience. And from what I hear this may be
true on more than one OS...
So t
Hey Max,
You have [; $0-speed_in 1(, that's the problem. $0 in message boxes
is undefined. $1 in a message box gives you something different than
$0 in a object box.
http://crca.ucsd.edu/~msp/Pd_documentation/x2.htm#s6.5
You'd need:
[bang(
|
[$0]
|
[; $1-speed_in 1(
.hc
On Nov 29,
Wow, works very nicely! That's quite impressive. Where did you hide
the code? My only comment is that its missing one essential element
in the game. The speed of the dropping should get faster and faster
as you play.
.hc
On Nov 29, 2006, at 3:18 PM, marius schebella wrote:
Hi,
jus
Hey Max
The problem is the way pd deals with $0- in messages. I don't
completely understand it, but I've attached my solution, which avoids
using $0- directly.
cheers
dafydd
On 11/29/06, Max Neupert <[EMAIL PROTECTED]> wrote:
thanks you for your encouraging props and answers.
i was trying to
Hi Michael,
Michael Garrett wrote:
I need to pre fill a delay line, in a Karplus Strong oscillator. That
data will then be overwritten during the duration
Of the ‘note’. Is there a ‘built in mechanism for accomplishing this, or
do I need to construct something using a table.
I need the dela
I need to pre fill a delay line, in a Karplus Strong oscillator. That data
will then be overwritten during the duration
Of the 'note'. Is there a 'built in mechanism for accomplishing this, or do
I need to construct something using a table.
I need the delay line to be interpolating. I am setti
Joseph Sarlo a écrit :
You can send openpanel and savepanel messages to the gripd Pd object.
Joe
Oh! it must be a recent feature, or you'd have say it before, maybe I
should give another try.
Maybe GRIPD doesn't blow my CPU anymore on winslows when I put more than
twenty widgets.
Best regard
[EMAIL PROTECTED] a écrit :
The GUI itself was not hungry in terms of cpu load
(the 46% you can see in the screenshot
is just the 128 bp filters in parallel in the patch ;-)
puredata.info is too busy and doesn't respond, could you put your
screenshot anywhere else?
I like toxy, but we should
looks like this is a bit over my head, at least at this point... how does
this work? i don't actually understand the contents of the script, i'm
afraid, and i don't know how to run it--not in the terminal app, it seems.
i'd be happy to look into this with some help, but do take notice of the
fact
Hallo Marius!
still no sound, or music: feel free to add some. I also thought of
connecting to a pd-streaming server like the iem pd radio??? so if you
well, would be nice, but the pd radio has some major hardware-problems,
so it won't be up again that soon ... :(
LG
Georg
___
cool! :)
j.jR.
On 11/29/06, Florian Grond <[EMAIL PROTECTED]> wrote:
Dear List,
I wanted to send you the link to the documentation of my last project "zeit im
bild" that I could show on Nov. 2. here in Karlsruhe:
http://www.grond.at/index.htm?html/projects/zeit_im_bild/zeit_im_bild.htm&html/su
thanks you for your encouraging props and answers.
i was trying to do a GOP version but have trouble with the local
scope of the array..
what is going on here?
use.pd
Description: Binary data
easysampler_gop.pd
Description: Binary data
Am 29.11.2006 um 17:15 schrieb Steffen:
On 2
On Tue, 28 Nov 2006, Max Neupert wrote:
Am 16.11.2006 um 21:46 schrieb sven:
and beside the video and the audio file also a dead_chicken.txt is
needed because the framerate of the video needs to be known to pd
somehow.
just devide them with the total of samples and you will know which frame
go
Hi,
just uploaded v 0.2, fixed the down-key problem (for renaud) and also
added some new features (you can have some random pieces before starting).
if someone wants to see the patch: I hided the machine under the right
bottom edge of the canvas...
still no sound, or music: feel free to add some
Hallo,
[EMAIL PROTECTED] hat gesagt: // [EMAIL PROTECTED] wrote:
> It would be great to be able to use space to drop the piece to the
> bottom when it is correctly positionned
> Without pushing repetedly on "down" I mean
> This would be handy
Why don't you try your hand on it? It's a patch, meant
Dear List,
I wanted to send you the link to the documentation of my last project "zeit im
bild" that I could show on Nov. 2. here in Karlsruhe:
http://www.grond.at/index.htm?html/projects/zeit_im_bild/zeit_im_bild.htm&html/submenues/submenu_projects.htm
it was all realized with PD GEM, which I
On 22/11/2006, at 15.54, martin brinkmann wrote:
sometimes, when i close the patch (especially when i have
opend some subpatches before), not only the groovebox is closed,
but also all other open windows + the pd application.
Attached is a patch (with an abstraction) that, i think illustrates
On 11/29/06, Hans-Christoph Steiner <[EMAIL PROTECTED]> wrote:
It would be nice to have all the panels of Pd implemented in
Pd:
Why?
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Stefano Papetti a écrit :
apart from browsing the archives at
http://lists.puredata.info/pipermail/pd-list/ (note that i am ignorant
of any moratoria that might be around), you could also try to:
1) save the max-patch as text (with .pat ending) and open it in pd
2) use cyclone (i don't know muc
Stefano Papetti wrote:
apart from browsing the archives at
http://lists.puredata.info/pipermail/pd-list/ (note that i am ignorant
of any moratoria that might be around), you could also try to:
1) save the max-patch as text (with .pat ending) and open it in pd
2) use cyclone (i don't know much abo
On Wed, 29 Nov 2006, Stefano Papetti wrote:
Thanks.. Iohannes, but my concern is about converting a patch from pd to
Max and not viceversa. I didn't find anything except for a very old
converter on the pddp site. Unfortunately the pd patches I converted
with that don't work.
Well, why don't
Patco a écrit :
and they both doesn't work with -nogui option,
while it's possible to use a GUI from tkinter (and py external) in
-nogui mode.
err, GRIPD does work on -nogui mode but some objects like [openpanel]
doesn't work, and the autor only suggested to switch to gui mode for
having
Hi,
[EMAIL PROTECTED] a écrit :
Hi David,
Just out of curiousity, why did this project die?
It seems to be one of the most promising/interesting
approaches I've seen to using PD.
I've given a try to gripd on windows only, and I had to give up because
after a few created objects, the
> apart from browsing the archives at
> http://lists.puredata.info/pipermail/pd-list/ (note that i am ignorant
> of any moratoria that might be around), you could also try to:
> 1) save the max-patch as text (with .pat ending) and open it in pd
> 2) use cyclone (i don't know much about that, but th
On Nov 28, 2006, at 3:00 PM, David Powers wrote:
On 11/28/06, John Harrison <[EMAIL PROTECTED]> wrote:
I know the GRiPD is no
longer maintained, but it happens to be perfect for our project so at
least in the short term it makes sense for us to use.
Just out of curiousity, why did this proje
Stefano Papetti wrote:
Ciao,
is there a fast way to convert a pd patch to a Max one?
apart from browsing the archives at
http://lists.puredata.info/pipermail/pd-list/ (note that i am ignorant
of any moratoria that might be around), you could also try to:
1) save the max-patch as text (with
On Nov 29, 2006, at 10:35 AM, chris clepper wrote:
On 11/29/06, Hans-Christoph Steiner <[EMAIL PROTECTED]> wrote:
It would be nice to have all the panels of Pd implemented in
Pd:
Why?
Having Pd implemented in Pd makes it a much more flexible and open
platform. You could easily make your
Ciao,
is there a fast way to convert a pd patch to a Max one?
Thanks,
Stefano
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Very nice patch, Max!
I would suggest a "retrigger" bang to allow immediate retriggering of the
file, so it's easier to sync playback with other events.
~Kyle
On 11/29/06, Max Neupert <[EMAIL PROTECTED]> wrote:
Am 29.11.2006 um 07:54 schrieb Hans-Christoph Steiner:
> That's what fixed it for
For some reason, I just made a GUI mockup of the Pd window in Pd
itself. It would be nice to have all the panels of Pd implemented in
Pd:
Pd_window.pd
Description: Binary data
.hc
I have the audacity to believe
On 29/11/2006, at 12.49, Max Neupert wrote:
- can i avoid the [ftos] object? some people seem to have trouble
to find it and i don't know which library it belongs to either.
(opens no helpfile here)
I just asked Miss Marble. It seams to be due to Dieter Kovacic, and
lives in externals/ex
Beautiful work, Marius! It hurt me to rip it apart to see your equally
beautiful patching.
As for the down, just hold the down arrow, and your OS's keyrepeat
functionality should suffice.
~Kyle
On 11/29/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
It would be great to be able to use sp
hi all
finally i solved the problem. gem couldn't access the direct rendering
infrastructure, because in my .pdrc pdp_opengl was loaded _before_ Gem.
that means, it was not a problem during compile time, but it occured
when loading the externals.
David Powers wrote:
On 11/28/06, John Harrison <[EMAIL PROTECTED]> wrote:
I know the GRiPD is no
longer maintained, but it happens to be perfect for our project so at
least in the short term it makes sense for us to use.
Just out of curiousity, why did this project die? It seems to be one
of
Am 29.11.2006 um 07:54 schrieb Hans-Christoph Steiner:
That's what fixed it for me. In order for it to start, I need to
move the IN slider. Then it works. To fix this add a [loadbang]-[1
( to this part of [pd stuff]
[r in_out] [loadbang
| /
|[1 (
| /
| /
[set $1(
|
It would be great to be able to use space to drop the piece to the
bottom when it is correctly positionned
Without pushing repetedly on "down" I mean
This would be handy
Renaud
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
Of marius schebella
Sent: 29 N
Marius,
Definitely nice! Maybe some simple sounds
when the brick moves and when you do the row?
Now PD has:
Bangtris
Pong
MasterMind
Game of Life
Game of 15
A directory "games/fun" shall be made, but
we definitely need Quake3 Arena for GEM... :-)
Thanks for sharing,
Alberto Zin
http://pured
nice one :)
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Hi David,
> Just out of curiousity, why did this project die?
> It seems to be one of the most promising/interesting
> approaches I've seen to using PD.
Yes, I subscribe to this point of view..
Maybe because there was no Mac port making
it something restricted to some users?
Personally I like t
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