[EMAIL PROTECTED] wrote:
By the way, with the help of some Australian friends, I was able to actually extract the speech from the FM-Towns Ultima 6--a 3 year quest for me (AND a few others in this forum!)
Geez, you should have asked me. I have been screwing around with PC audio for
two decades an
On Wed, 9 Jun 2004, Jim Leonard wrote:
[snip]
> For that matter, anyone who wants any audio out of a game, music or
> otherwise, talk to me first. I also have a 386 with a Sound Blaster and
> MT-32 hooked up dedicated to recording older game sound/music.
Actually, where can I find a collection o
Stephen S. Lee wrote:
Actually, where can I find a collection of such extractions? I was
I wasn't aware of a collection, hence my desire to someday make a radio station
for it :-)
planning to do this myself for a bunch of older games (Might & Magic
III-V, Civilization I, Lands of Lore I, etc.)
--- Jim Leonard <[EMAIL PROTECTED]> wrote:
> So yes, I'm
> a pirate, but it's not like I'm trafficing Madden
> 2005 into China or anything
> (which *IS* a real concern, third-world countries
> are responsible for actual
> revenue loss in the software industry).
Ouch! That hurt... :) As a thir
Tomas Buteler wrote:
Ouch! That hurt... :) As a third-world resident, allow
me to clear a couple of issues:
I should have explicitly mentioned Asia, since that was what I was thinking
about -- sorry!
--
Jim Leonard ([EMAIL PROTECTED])
World's largest electronic gaming project:http://www.MobyGa
Following up on this thread - the software industry often mentions
billions in losses due to piracy. But is that based upon an estimate of
how many illegal copies of software packages are in use, or is it based
on an estimate of how many people use copied products but would actually
have paid f
On Jun 8, 2004, at 4:42 PM, Jim Leonard wrote:
[Snip]
I was going for expensive/old :-) Okay, replace Starcross with
Michael Berlyn's "Cyborg" ($150+ last I checked). Anyway, I'm sure
people got the idea.
Oh, sure, but I couldn't help making the comment. It's the classic
'Oops, I picked the
On Jun 9, 2004, at 11:37 AM, [EMAIL PROTECTED] wrote:
[Snip]
I have been accused in many forums of 'weilding my morality like a
club'. I patiently await Jim's response--and anyone else's
views...are my previous comments on this topic now hypocritical? :)
I think as long as you kept the sound s
On Jun 9, 2004, at 3:20 PM, Stephane Racle wrote:
Following up on this thread - the software industry often mentions
billions in losses due to piracy. But is that based upon an estimate
of how many illegal copies of software packages are in use, or is it
based on an estimate of how many people u
They estimate the demand for software, then compare it
to the actual shipment of legal products - the
difference is the percentage of pirated software
(which would be option number 1 in your question, I
believe). From there, they multiply that number by
market size and reach a monetary estimate on
Edward Franks wrote:
On a personal level, I've met few people that would actually copy
something illegally and then pay for a legit copy when it was
available. YMMV
I have done this for some music -- download music illegally, listen to it, buy
the CD. Nowadays I just listen to streaming ra
YES! Those are the guys!
After working with them on this, we got the files extracted, and then one of them made
the little extractor file for me. I was unaware that they then posted it on their
site--cool! I didn't want to post the extractor on the Museum site, because I felt as
tho I didn't
On Wed, 9 Jun 2004, Jim Leonard wrote:
> Stephen S. Lee wrote:
> > Actually, where can I find a collection of such extractions? I was
>
> I wasn't aware of a collection, hence my desire to someday make a radio station
> for it :-)
There actually is a collection out there on the Web that has a wh
***Stephen wrote:
What I was wondering was if there's a shortcut that would enable me to take a game,
extract all the Roland sound files from it, and convert them directly into *.WAV
files, but from what you say and from what I've read, this isn't possible.
**
Und
Stephen S. Lee wrote:
OK, I didn't know that DOSBox could do that. I'll look into that!
Remember, the emulation is about 95%. It sounds good, although the Adlib
emulation gets a couple of volumes wrong for some reason. So if it doesn't
quite sound "the way you remember it", don't blame your me
[EMAIL PROTECTED] wrote:
Understand that 'Roland Files' are actually plain, old MIDI files, played on a special sound card called the Roland Sound Canvas, or SCC1 or Roland RAP 10. In most cases, the music was composed on this type of card, because it had the best samples of it's day.
Actually, "r
Jim Leonard wrote:
Tom of Quest Studios has a whole website on this:
http://www.queststudios.com/
Forgot to mention that the MIDI files Tom has on his site were created using a
very novel method: The program played the notes to what it thought was a
Roland MT-32, but instead was a MIDI patch c
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