#1542: The Host has left the game when they have not
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Reporter: leafydialupk...@… |Type: bug
Status: new|Priority: major
On Thu, Feb 4, 2010 at 4:41 PM, i-NoD wrote:
> May I suddenly pop-up and add some notices?
Of course! :D Welcome back! Do you think you'll be able to stay with us? :)
> That version is finished and stable (at least was for my old PC), but it
> gives limited color range and isn't a "grain merge",
May I suddenly pop-up and add some notices?
> On Thu, Feb 4, 2010 at 1:25 AM, Guangcong Luo wrote:
>> 5 months ago, i-NoD wrote a patch to make teamcolors easier to implement.
>> I was wondering if anyone's tested this patch. It it's stable and
>> finished, we may wish to commit it to trunk immed
On Thu, Feb 4, 2010 at 9:47 AM, Per Inge Mathisen
wrote:
> I would like to commit my support code for gates to trunk, so that
> artists can start working on models, and others can give feedback on
> behaviour. I only intend to commit the source changes, which are quite
> specific to that structure
On Thu, Feb 04, 2010 at 04:47:40PM +0100, Per Inge Mathisen wrote:
> I would like to commit my support code for gates to trunk, so that
> artists can start working on models, and others can give feedback on
> behaviour. I only intend to commit the source changes, which are quite
> specific to that
#1541: Campaign savegames broken
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Reporter: cybersphinx | Owner: per
Type: bug | Status: new
Priority: major| Milestone: unspecified
On Tuesday, 2 February 2010 at 19:09, buginator wrote:
> I was thinking this weekend (2/6/10) will be a good time to release Beta 10.
>
> Anyone got any show stopping bugs that need to be looked at, please
> list them, (hey wait, don't list them, fix them! ;)) and I can take a
> look when I get b
#1540: Campaign broken (no scavengers)
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Reporter: cybersphinx | Owner:
Type: bug | Status: new
Priority: blocker
I would like to commit my support code for gates to trunk, so that
artists can start working on models, and others can give feedback on
behaviour. I only intend to commit the source changes, which are quite
specific to that structure, so should not have any impact on any other
code.
See http://dev
#1539: icon bug
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Reporter: olexandr1986 |Type: bug
Status: new |Priority: minor
Milestone: unspecified | Component: Engine: GUI
Ve
On Thu, Feb 4, 2010 at 1:25 AM, Guangcong Luo wrote:
> 5 months ago, i-NoD wrote a patch to make teamcolors easier to implement.
>
> http://developer.wz2100.net/ticket/851
>
> Then he disappeared before it was committed.
>
> I was wondering if anyone's tested this patch. It it's stable and
> finis
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